DITL_1099.txt Items: (28 entries) 0: Bounds: x1=320, y1=280, x2=378, y2=300 Type: 4 Info: 'Keep' 1: Bounds: x1=247, y1=280, x2=309, y2=300 Type: 4 Info: 'Cancel' 2: Bounds: x1=49, y1=6, x2=227, y2=22 Type: -120 Info: 'Exile II Preferences:' 3: Bounds: x1=145, y1=86, x2=161, y2=104 Type: 6 Info: '' 4: Bounds: x1=70, y1=53, x2=86, y2=71 Type: 6 Info: '' 5: Bounds: x1=211, y1=53, x2=227, y2=71 Type: 6 Info: '' 6: Bounds: x1=70, y1=124, x2=86, y2=142 Type: 6 Info: '' 7: Bounds: x1=211, y1=124, x2=227, y2=142 Type: 6 Info: '' 8: Bounds: x1=64, y1=152, x2=80, y2=170 Type: 6 Info: '' 9: Bounds: x1=57, y1=24, x2=239, y2=41 Type: -120 Info: 'Display alignment:' 10: Bounds: x1=88, y1=54, x2=142, y2=70 Type: -120 Info: 'Top Left' 11: Bounds: x1=229, y1=54, x2=291, y2=70 Type: -120 Info: 'Top Right' 12: Bounds: x1=88, y1=125, x2=192, y2=141 Type: -120 Info: 'Bottom Left ' 13: Bounds: x1=229, y1=125, x2=333, y2=141 Type: -120 Info: 'Bottom Right' 14: Bounds: x1=163, y1=87, x2=238, y2=103 Type: -120 Info: 'Center' 15: Bounds: x1=64, y1=46, x2=341, y2=148 Type: -128 Info: '' 16: Bounds: x1=84, y1=153, x2=312, y2=168 Type: -120 Info: 'Small Window (not full screen)' 17: Bounds: x1=52, y1=175, x2=69, y2=193 Type: 5 Info: '' 18: Bounds: x1=71, y1=176, x2=191, y2=192 Type: -120 Info: 'Don't Save Maps' 19: Bounds: x1=52, y1=195, x2=69, y2=213 Type: 5 Info: '' 20: Bounds: x1=71, y1=196, x2=188, y2=212 Type: -120 Info: 'No Sounds' 21: Bounds: x1=52, y1=215, x2=69, y2=233 Type: 5 Info: '' 22: Bounds: x1=71, y1=216, x2=188, y2=232 Type: -120 Info: 'Speed Up' 23: Bounds: x1=52, y1=235, x2=69, y2=253 Type: 5 Info: '' 24: Bounds: x1=71, y1=236, x2=358, y2=252 Type: -120 Info: 'Show room descriptions more than once' 25: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '7' 26: Bounds: x1=52, y1=255, x2=69, y2=273 Type: 5 Info: '' 27: Bounds: x1=71, y1=256, x2=377, y2=271 Type: -120 Info: 'Use faster dialogs (Sets some dialogs to B&W)' DITL_1098.txt Items: (75 entries) 0: Bounds: x1=579, y1=164, x2=637, y2=184 Type: 4 Info: 'Button' 1: Bounds: x1=0, y1=0, x2=490, y2=384 Type: -64 Info: 'Þ' 2: Bounds: x1=0, y1=214, x2=490, y2=344 Type: -128 Info: '' 3: Bounds: x1=10, y1=61, x2=68, y2=81 Type: -128 Info: '' 4: Bounds: x1=10, y1=86, x2=68, y2=106 Type: -128 Info: '' 5: Bounds: x1=10, y1=111, x2=68, y2=131 Type: -128 Info: '' 6: Bounds: x1=10, y1=137, x2=68, y2=157 Type: -128 Info: '' 7: Bounds: x1=10, y1=161, x2=68, y2=181 Type: -128 Info: '' 8: Bounds: x1=10, y1=186, x2=68, y2=206 Type: -128 Info: '' 9: Bounds: x1=219, y1=62, x2=242, y2=85 Type: -128 Info: '' 10: Bounds: x1=219, y1=87, x2=242, y2=110 Type: -128 Info: '' 11: Bounds: x1=219, y1=113, x2=242, y2=136 Type: -128 Info: '' 12: Bounds: x1=219, y1=138, x2=242, y2=161 Type: -128 Info: '' 13: Bounds: x1=219, y1=162, x2=242, y2=185 Type: -128 Info: '' 14: Bounds: x1=219, y1=188, x2=242, y2=211 Type: -128 Info: '' 15: Bounds: x1=352, y1=354, x2=415, y2=379 Type: -128 Info: '' 16: Bounds: x1=422, y1=354, x2=485, y2=379 Type: -128 Info: '' 17: Bounds: x1=88, y1=64, x2=210, y2=80 Type: -120 Info: '' 18: Bounds: x1=88, y1=89, x2=210, y2=105 Type: -120 Info: '' 19: Bounds: x1=88, y1=114, x2=210, y2=130 Type: -120 Info: '' 20: Bounds: x1=88, y1=140, x2=210, y2=156 Type: -120 Info: '' 21: Bounds: x1=88, y1=164, x2=210, y2=180 Type: -120 Info: '' 22: Bounds: x1=88, y1=189, x2=210, y2=205 Type: -120 Info: '' 23: Bounds: x1=265, y1=65, x2=297, y2=81 Type: -120 Info: '' 24: Bounds: x1=265, y1=90, x2=297, y2=106 Type: -120 Info: '' 25: Bounds: x1=265, y1=115, x2=297, y2=131 Type: -120 Info: '' 26: Bounds: x1=265, y1=140, x2=297, y2=156 Type: -120 Info: '' 27: Bounds: x1=265, y1=165, x2=297, y2=181 Type: -120 Info: '' 28: Bounds: x1=265, y1=190, x2=297, y2=206 Type: -120 Info: '' 29: Bounds: x1=304, y1=65, x2=336, y2=81 Type: -120 Info: '' 30: Bounds: x1=304, y1=90, x2=336, y2=106 Type: -120 Info: '' 31: Bounds: x1=304, y1=115, x2=336, y2=131 Type: -120 Info: '' 32: Bounds: x1=304, y1=140, x2=336, y2=156 Type: -120 Info: '' 33: Bounds: x1=304, y1=165, x2=336, y2=181 Type: -120 Info: '' 34: Bounds: x1=305, y1=190, x2=337, y2=206 Type: -120 Info: '' 35: Bounds: x1=29, y1=359, x2=215, y2=375 Type: -120 Info: 'Pick spell to cast.' 36: Bounds: x1=102, y1=219, x2=116, y2=229 Type: -128 Info: '' 37: Bounds: x1=102, y1=231, x2=116, y2=241 Type: -128 Info: '' 38: Bounds: x1=102, y1=243, x2=116, y2=253 Type: -128 Info: '' 39: Bounds: x1=102, y1=255, x2=116, y2=265 Type: -128 Info: '' 40: Bounds: x1=102, y1=267, x2=116, y2=277 Type: -128 Info: '' 41: Bounds: x1=102, y1=279, x2=116, y2=289 Type: -128 Info: '' 42: Bounds: x1=102, y1=291, x2=116, y2=301 Type: -128 Info: '' 43: Bounds: x1=102, y1=303, x2=116, y2=313 Type: -128 Info: '' 44: Bounds: x1=102, y1=315, x2=116, y2=325 Type: -128 Info: '' 45: Bounds: x1=102, y1=327, x2=116, y2=337 Type: -128 Info: '' 46: Bounds: x1=223, y1=219, x2=237, y2=229 Type: -128 Info: '' 47: Bounds: x1=223, y1=231, x2=237, y2=241 Type: -128 Info: '' 48: Bounds: x1=223, y1=243, x2=237, y2=253 Type: -128 Info: '' 49: Bounds: x1=223, y1=255, x2=237, y2=265 Type: -128 Info: '' 50: Bounds: x1=223, y1=267, x2=237, y2=277 Type: -128 Info: '' 51: Bounds: x1=223, y1=279, x2=237, y2=289 Type: -128 Info: '' 52: Bounds: x1=223, y1=291, x2=237, y2=301 Type: -128 Info: '' 53: Bounds: x1=223, y1=303, x2=237, y2=313 Type: -128 Info: '' 54: Bounds: x1=223, y1=315, x2=237, y2=325 Type: -128 Info: '' 55: Bounds: x1=223, y1=327, x2=237, y2=337 Type: -128 Info: '' 56: Bounds: x1=345, y1=219, x2=359, y2=229 Type: -128 Info: '' 57: Bounds: x1=345, y1=231, x2=359, y2=241 Type: -128 Info: '' 58: Bounds: x1=345, y1=243, x2=359, y2=253 Type: -128 Info: '' 59: Bounds: x1=345, y1=255, x2=359, y2=265 Type: -128 Info: '' 60: Bounds: x1=345, y1=267, x2=359, y2=277 Type: -128 Info: '' 61: Bounds: x1=345, y1=279, x2=359, y2=289 Type: -128 Info: '' 62: Bounds: x1=345, y1=291, x2=359, y2=301 Type: -128 Info: '' 63: Bounds: x1=345, y1=303, x2=359, y2=313 Type: -128 Info: '' 64: Bounds: x1=345, y1=315, x2=359, y2=325 Type: -128 Info: '' 65: Bounds: x1=345, y1=327, x2=359, y2=337 Type: -128 Info: '' 66: Bounds: x1=470, y1=219, x2=484, y2=229 Type: -128 Info: '' 67: Bounds: x1=470, y1=231, x2=484, y2=241 Type: -128 Info: '' 68: Bounds: x1=470, y1=243, x2=484, y2=253 Type: -128 Info: '' 69: Bounds: x1=470, y1=255, x2=484, y2=265 Type: -128 Info: '' 70: Bounds: x1=470, y1=267, x2=484, y2=277 Type: -128 Info: '' 71: Bounds: x1=470, y1=279, x2=484, y2=289 Type: -128 Info: '' 72: Bounds: x1=470, y1=291, x2=484, y2=301 Type: -128 Info: '' 73: Bounds: x1=470, y1=303, x2=484, y2=313 Type: -128 Info: '' 74: Bounds: x1=244, y1=354, x2=346, y2=379 Type: -128 Info: '' DITL_1097.txt Items: (11 entries) 0: Bounds: x1=289, y1=330, x2=347, y2=350 Type: 4 Info: 'Button' 1: Bounds: x1=0, y1=0, x2=282, y2=399 Type: -64 Info: 'Ü' 2: Bounds: x1=106, y1=27, x2=273, y2=43 Type: -120 Info: '' 3: Bounds: x1=131, y1=51, x2=160, y2=66 Type: -120 Info: '' 4: Bounds: x1=214, y1=51, x2=259, y2=66 Type: -120 Info: '' 5: Bounds: x1=94, y1=74, x2=122, y2=89 Type: -120 Info: '' 6: Bounds: x1=21, y1=116, x2=262, y2=259 Type: -120 Info: '' 7: Bounds: x1=21, y1=286, x2=262, y2=360 Type: -120 Info: '' 8: Bounds: x1=19, y1=368, x2=82, y2=391 Type: -128 Info: '' 9: Bounds: x1=82, y1=368, x2=145, y2=391 Type: -128 Info: '' 10: Bounds: x1=202, y1=368, x2=265, y2=391 Type: -128 Info: '' DITL_1096.txt Items: (11 entries) 0: Bounds: x1=295, y1=206, x2=353, y2=226 Type: 4 Info: 'Button' 1: Bounds: x1=0, y1=0, x2=275, y2=301 Type: -64 Info: 'Û' 2: Bounds: x1=55, y1=27, x2=237, y2=43 Type: -120 Info: '' 3: Bounds: x1=70, y1=52, x2=237, y2=68 Type: -120 Info: '' 4: Bounds: x1=107, y1=75, x2=147, y2=90 Type: -120 Info: '' 5: Bounds: x1=209, y1=75, x2=237, y2=90 Type: -120 Info: '' 6: Bounds: x1=21, y1=139, x2=262, y2=260 Type: -120 Info: '' 7: Bounds: x1=202, y1=270, x2=265, y2=293 Type: -128 Info: '' 8: Bounds: x1=23, y1=270, x2=86, y2=293 Type: -128 Info: '' 9: Bounds: x1=86, y1=270, x2=150, y2=293 Type: -128 Info: '' 10: Bounds: x1=70, y1=98, x2=237, y2=114 Type: -120 Info: '' DITL_1095_View.txt Items: (11 entries) 0: Bounds: x1=484, y1=355, x2=542, y2=375 Type: 4 Info: 'OK' 1: Bounds: x1=426, y1=386, x2=458, y2=418 Type: -128 Info: '' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '?' 3: Bounds: x1=60, y1=27, x2=541, y2=75 Type: -120 Info: 'SCROLLING THE SCREEN - When looking in town or combat, clicking the gray border of the view screen shifts the view around. Similarly, you can target people offscreen in combat by clicking on the terrain border.' 4: Bounds: x1=50, y1=6, x2=285, y2=22 Type: -120 Info: 'EXILE HELP: VALUABLE INFO' 5: Bounds: x1=60, y1=126, x2=543, y2=176 Type: -120 Info: 'For every (about) 100 experience a character gets, he/she gains a level. With each level comes more health and skill points. The latter may be traded at a trainer for better skills. ' 6: Bounds: x1=60, y1=76, x2=542, y2=125 Type: -120 Info: 'EXPERIENCE - When you kill a monster, the character striking the death blow gets a bunch of experience, and everyone else gets a lesser amount. When a monster dies of poison, everyone splits the experience.' 7: Bounds: x1=60, y1=177, x2=549, y2=210 Type: -120 Info: 'STORING ITEMS - Should you get too many items to carry, there are 3 places in the game where they can be stored. You only have to find them.' 8: Bounds: x1=60, y1=211, x2=543, y2=277 Type: -120 Info: 'SAVING MAPS - Your maps are saved in your save files. To stop doing this (and make the save files much smaller) you can turn off Saved Maps on the Preferences screen. HELPFUL HINTS - Many useful tips are available under the 'Library' menu.' 9: Bounds: x1=60, y1=278, x2=543, y2=313 Type: -120 Info: 'SEARCHING - To search a barrel, crate, desk, etc. or open a chest, stand adjacent and look at it.' 10: Bounds: x1=60, y1=314, x2=542, y2=348 Type: -120 Info: 'HEALTH WARNING - When a blow knocks you down to 0 health, you are warned by a coughing noise.' DITL_1094_View.txt Items: (4 entries) 0: Bounds: x1=345, y1=132, x2=403, y2=152 Type: 4 Info: 'OK' 1: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '2' 2: Bounds: x1=50, y1=6, x2=402, y2=73 Type: -120 Info: 'Suddenly, the Shareware Demon appears! It says "Ahem. Nearby is a horrendous chasm, which can only be passed by those who have paid their shareware fee."' 3: Bounds: x1=50, y1=75, x2=403, y2=124 Type: -120 Info: '"To find out how to perform this blessed act, select 'Shareware Info' on the title screen." It waves and disappears in a puff of sulphurous smoke.' DITL_1093_Trap.txt Items: (4 entries) 0: Bounds: x1=238, y1=46, x2=296, y2=66 Type: 4 Info: 'Cancel' 1: Bounds: x1=169, y1=46, x2=227, y2=66 Type: 4 Info: 'OK' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '(' 3: Bounds: x1=48, y1=6, x2=296, y2=39 Type: -120 Info: 'This item will be gone forever. Still drop it?' DITL_1092_View.txt Items: (10 entries) 0: Bounds: x1=484, y1=400, x2=542, y2=420 Type: 4 Info: 'OK' 1: Bounds: x1=425, y1=398, x2=457, y2=430 Type: -128 Info: '' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '?' 3: Bounds: x1=60, y1=27, x2=542, y2=92 Type: -120 Info: 'While playing Exile, you will meet many, many beings who want to kill you, both outdoors and in dungeons. When you are attacked outdoors, a battlefield will appear. When attacked in town, press the sword button to start combat. ' 4: Bounds: x1=50, y1=6, x2=285, y2=22 Type: -120 Info: 'EXILE HELP: COMBAT' 5: Bounds: x1=60, y1=160, x2=543, y2=210 Type: -120 Info: 'During combat, each of your characters go, one after another, then the monsters act. Move into a monster to attack it. If you press the 'Active' button, only the currently active PC will act until you press it again.' 6: Bounds: x1=60, y1=93, x2=543, y2=159 Type: -120 Info: 'When monsters hit you, you are damaged and lose health points. When a blow would take you below 0 health, you end up at 0 health. If you take damage when at 0 health, you die. If you take a lot of damage while at 0 health, you turn to dust.' 7: Bounds: x1=60, y1=344, x2=542, y2=393 Type: -120 Info: 'When you use poison during combat, you poison your melee weapon or arrows (thrown weapons cannot be poisoned). The next several monsters you hit will take a lot of extra damage over time. ' 8: Bounds: x1=60, y1=211, x2=543, y2=277 Type: -120 Info: 'There are five sorts of weapons: edged, bashing, and pole, which are hand-to-hand weapons, and bow and thrown missile, which are missile weapons. You can buy skill in each of the five weapon types, which makes them hit more often.' 9: Bounds: x1=60, y1=278, x2=543, y2=343 Type: -120 Info: 'Equipping armor makes monster's blows do less damage. However, heavy armor makes you less likely to hit. Don't wear heavy armor if your weapon skill is low. You can equip two weapons, but this makes you MUCH less likely to hit.' DITL_1091_Trap.txt Items: (4 entries) 0: Bounds: x1=239, y1=63, x2=297, y2=83 Type: 4 Info: 'Cancel' 1: Bounds: x1=152, y1=63, x2=230, y2=83 Type: 4 Info: 'New Game' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: ',' 3: Bounds: x1=48, y1=6, x2=297, y2=55 Type: -120 Info: 'Starting over will delete the current party. Are you sure you want to do this?' DITL_1090_View.txt Items: (13 entries) 0: Bounds: x1=436, y1=362, x2=494, y2=382 Type: 4 Info: 'OK' 1: Bounds: x1=376, y1=385, x2=408, y2=417 Type: -128 Info: '' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '?' 3: Bounds: x1=60, y1=27, x2=483, y2=91 Type: -120 Info: 'During your adventures, you will come across mind-boggling quantities of stuff. To pick up some of it, move your party (or active PC) near it, and hit the get button (or 'g'). Then, on the Get Item window, click on the item to grab.' 4: Bounds: x1=50, y1=6, x2=285, y2=22 Type: -120 Info: 'EXILE HELP: ITEMS' 5: Bounds: x1=60, y1=141, x2=484, y2=191 Type: -120 Info: 'To do something with an item, move to the inventory page for the character holding it. You will see the PC's items listed, each with three buttons by it.' 6: Bounds: x1=60, y1=192, x2=496, y2=289 Type: -120 Info: 'To equip or unequip an item, click on its name. The four buttons act as follows: See a description of the item Give to another PC Use the item Drop the item' 7: Bounds: x1=60, y1=290, x2=484, y2=355 Type: -120 Info: 'Items from slain monsters normally appear unidentified. To identify them, take them to a sage in one of the towns. Alternately, buying Item Lore skill makes gives you a chance for the monsters treasure to appear already identified.' 8: Bounds: x1=60, y1=92, x2=482, y2=140 Type: -120 Info: 'If hostile monsters are near, you can get all adjacent items when you hit 'g'. If no enemies are near, you can get all objects within several spaces. ' 9: Bounds: x1=68, y1=240, x2=82, y2=255 Type: -128 Info: '' 10: Bounds: x1=68, y1=256, x2=82, y2=271 Type: -128 Info: '' 11: Bounds: x1=68, y1=272, x2=82, y2=287 Type: -128 Info: '' 12: Bounds: x1=68, y1=224, x2=82, y2=239 Type: -128 Info: '' DITL_1089_View.txt Items: (10 entries) 0: Bounds: x1=438, y1=372, x2=496, y2=392 Type: 4 Info: 'OK' 1: Bounds: x1=379, y1=366, x2=411, y2=398 Type: -128 Info: '' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '?' 3: Bounds: x1=60, y1=27, x2=483, y2=75 Type: -120 Info: 'To get anywhere in Exile, you will need to talk at great length to the people around you. To talk to someone, click on the mouth button and then on the person to talk to.' 4: Bounds: x1=50, y1=6, x2=285, y2=22 Type: -120 Info: 'EXILE HELP: TALKING AND SHOPS' 5: Bounds: x1=60, y1=77, x2=484, y2=142 Type: -120 Info: 'In the talk window, type the thing to ask about (always a single word) and hit enter. Everyone responds to: 'look' 'name' 'job' Saying 'bye' ends the conversation. ' 6: Bounds: x1=60, y1=263, x2=496, y2=329 Type: -120 Info: 'Talking to people is how you buy things, such as food or training. Usually, just saying 'buy' works. Sometimes, however, you have to say the specific thing they sell: if Albert says "I identify things." ask about 'identify.'' 7: Bounds: x1=60, y1=196, x2=484, y2=261 Type: -120 Info: 'Some people may provide valuable hints about what others know about. For example, if someone says "You should ask Tor about supplies," when you meet Tor 'supplies' should be one of the first things you ask about.' 8: Bounds: x1=60, y1=144, x2=496, y2=194 Type: -120 Info: 'You can figure out other things to ask the people about by picking words out of what they say. If JimBob says "I love killing Nephilim," 'killing' and 'Nephilim' are likely bets.' 9: Bounds: x1=60, y1=331, x2=496, y2=365 Type: -120 Info: 'Due to finite memory, people will generally not have more to say about everything they talk about, just the important things.' DITL_1088_View.txt Items: (11 entries) 0: Bounds: x1=433, y1=385, x2=491, y2=405 Type: 4 Info: 'OK' 1: Bounds: x1=398, y1=375, x2=430, y2=407 Type: -128 Info: '' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '3' 3: Bounds: x1=60, y1=23, x2=483, y2=71 Type: -120 Info: 'There are two sorts of magic spells: mage spells and priest spells. There are 62 spells of each type, each with a level of one to seven.' 4: Bounds: x1=50, y1=6, x2=285, y2=22 Type: -120 Info: 'EXILE HELP: MAGIC' 5: Bounds: x1=60, y1=71, x2=483, y2=136 Type: -120 Info: 'You can only cast mage (or priest) spells of a level as high as your Mage (or Priest) Spells skill. Casting a spell costs spell points (the amount given in the Pick Spell window). Option-clicking on a spell button gives a description.' 6: Bounds: x1=60, y1=283, x2=477, y2=316 Type: -120 Info: 'Mage spells cannot be cast by someone wearing bulky armor (although armor can be put on after the spells are cast). ' 7: Bounds: x1=60, y1=218, x2=484, y2=283 Type: -120 Info: 'You start automatically knowing most spells up to level 3. Other spells you have to track down. Some are known by sages who can teach them to you (for a price). Others must be found in dungeons and ruins.' 8: Bounds: x1=60, y1=136, x2=496, y2=186 Type: -120 Info: 'When you decide to cast a spell, you will be a given a list of spells with green lights next to the spells you are currently able to cast (and not those that you are, say, too low a level to cast).' 9: Bounds: x1=60, y1=316, x2=484, y2=378 Type: -120 Info: 'IMPORTANT: Spell effects are cumulative. Two poison spells do more than twice the damage of one poison spell. If a fear spell doesn't work, the next one will be more likely to. Casting 3 bless spells on a PC will make him/her a powerhouse.' 10: Bounds: x1=60, y1=186, x2=492, y2=218 Type: -120 Info: 'WARNING: Spells cast by a PC with 1, 2 or 3 intelligence will be very weak!' DITL_1086_View.txt Items: (3 entries) 0: Bounds: x1=246, y1=46, x2=304, y2=66 Type: 4 Info: 'Under' 1: Bounds: x1=177, y1=46, x2=235, y2=66 Type: 4 Info: 'Land' 2: Bounds: x1=50, y1=6, x2=304, y2=38 Type: -120 Info: 'You have come to a dock/bridge. Pilot under it or land?' DITL_1084_View.txt Items: (10 entries) 0: Bounds: x1=468, y1=368, x2=526, y2=388 Type: 4 Info: 'OK' 1: Bounds: x1=416, y1=366, x2=448, y2=398 Type: -128 Info: '' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '?' 3: Bounds: x1=50, y1=6, x2=530, y2=87 Type: -120 Info: 'BUGS: Alas, though we tried, we probably didn't get all the bugs and typos out of Exile. Should you find one, a bug report form is enclosed with the game. Also, E-mail addresses for comments are available on the About Exile page.' 4: Bounds: x1=50, y1=89, x2=499, y2=172 Type: -120 Info: 'HINTS: Can't find that dang sixth crystal? Still a dragon shy of a load? Can't find a way to win the game to save your life? Don't despair! The hint book to Exile: Escape From The Pit will tell you everything you need to know!' 5: Bounds: x1=50, y1=175, x2=498, y2=225 Type: -120 Info: 'The hint book can be had for a mere $6.50, payable by check (to Fantasoft) or money order (in U.S. currency), sent to the address below. Don't forget a return address.' 6: Bounds: x1=49, y1=294, x2=526, y2=360 Type: -120 Info: 'COMMENTS: We LOVE to hear what you have to say. Comments, questions, complaints, etc. can be sent to the address on the About Exile page. Don't send comments to the address above. They don't want them.' 7: Bounds: x1=50, y1=226, x2=136, y2=241 Type: -120 Info: 'THE ADDRESS: ' 8: Bounds: x1=565, y1=241, x2=753, y2=305 Type: -120 Info: 'Fantasoft LLC. C/O Registration PO Box 1844 Waukesha, WI 53187-1844 ' 9: Bounds: x1=339, y1=239, x2=527, y2=272 Type: -120 Info: '(Also, an order form should have come with the game.)' DITL_1083_View.txt Items: (8 entries) 0: Bounds: x1=440, y1=369, x2=498, y2=389 Type: 4 Info: 'OK' 1: Bounds: x1=50, y1=6, x2=506, y2=71 Type: -120 Info: 'EXILE II: MONSTERS, RIPPINGATYOURFACE b1.0 ' 2: Bounds: x1=50, y1=164, x2=156, y2=180 Type: -120 Info: 'Thanks to:' 3: Bounds: x1=56, y1=182, x2=502, y2=263 Type: -120 Info: 'Shirley Vogel, for making me to do this, and for being tolerant. Both my friends and the good people of talk.bizarre, for letting me put them in the game.' 4: Bounds: x1=56, y1=263, x2=506, y2=312 Type: -120 Info: 'Richard Garriott, and my many other inspirations. Comedy Central, for being excellent programming background noise. ' 5: Bounds: x1=50, y1=314, x2=399, y2=348 Type: -120 Info: 'Exile was created on a PowerMac 6100 using CodeWarrior, development system of the Gods.' 6: Bounds: x1=50, y1=351, x2=324, y2=369 Type: -120 Info: 'Enjoy playing!' 7: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '7' DITL_1082_View.txt Items: (27 entries) 0: Bounds: x1=414, y1=380, x2=472, y2=400 Type: 4 Info: 'OK' 1: Bounds: x1=346, y1=371, x2=378, y2=403 Type: -128 Info: '' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '?' 3: Bounds: x1=50, y1=6, x2=285, y2=22 Type: -120 Info: 'EXILE HELP: THE STATUS SCREEN' 4: Bounds: x1=62, y1=25, x2=446, y2=74 Type: -120 Info: 'The status screen is the box to the upper right of the Exile window. To flip through its pages, click the arrows. There are also keyboard shortcuts:' 5: Bounds: x1=78, y1=76, x2=445, y2=157 Type: -120 Info: '0 or '=': Go to Party Roster page. If you click on a PCs name, you go to his/her page. 1 - 6 : Go to that PCs stat page. Click on the page itself to go to the PCs inventory. 9 : Go to Special items page.' 6: Bounds: x1=62, y1=322, x2=445, y2=373 Type: -120 Info: 'HELPFUL TIP: When in combat, typing 'z' or '0' on the keypad takes you to the stat page of the active PC. Hitting it again takes you to the PCs inventory page.' 7: Bounds: x1=62, y1=158, x2=453, y2=223 Type: -120 Info: 'PARTY ROSTER: This lists the names of your party members, their health and magic points, and two buttons. Click on the left buttons of 2 PCs to have them switch places. The right button drops a PC permanently.' 8: Bounds: x1=62, y1=224, x2=441, y2=240 Type: -120 Info: 'Below each PCs name are graphics to show its status:' 9: Bounds: x1=94, y1=241, x2=214, y2=321 Type: -120 Info: 'Poisoned Very Poisoned Blessed Cursed Weapon Poisoned' 10: Bounds: x1=236, y1=241, x2=343, y2=321 Type: -120 Info: 'Invulnerable Hasted Normal Speed Slowed Magic Resistant' 11: Bounds: x1=365, y1=241, x2=472, y2=321 Type: -120 Info: 'Webbed Diseased Hidden Dumbfounded Martyr's Shield' 12: Bounds: x1=76, y1=242, x2=88, y2=254 Type: -128 Info: '' 13: Bounds: x1=76, y1=258, x2=88, y2=270 Type: -128 Info: '' 14: Bounds: x1=76, y1=274, x2=88, y2=286 Type: -128 Info: '' 15: Bounds: x1=76, y1=290, x2=88, y2=302 Type: -128 Info: '' 16: Bounds: x1=76, y1=306, x2=88, y2=318 Type: -128 Info: '' 17: Bounds: x1=219, y1=242, x2=231, y2=254 Type: -128 Info: '' 18: Bounds: x1=219, y1=258, x2=231, y2=270 Type: -128 Info: '' 19: Bounds: x1=219, y1=274, x2=231, y2=286 Type: -128 Info: '' 20: Bounds: x1=219, y1=290, x2=231, y2=302 Type: -128 Info: '' 21: Bounds: x1=219, y1=306, x2=231, y2=318 Type: -128 Info: '' 22: Bounds: x1=348, y1=242, x2=360, y2=254 Type: -128 Info: '' 23: Bounds: x1=348, y1=258, x2=360, y2=270 Type: -128 Info: '' 24: Bounds: x1=348, y1=274, x2=360, y2=286 Type: -128 Info: '' 25: Bounds: x1=348, y1=290, x2=360, y2=302 Type: -128 Info: '' 26: Bounds: x1=348, y1=306, x2=360, y2=318 Type: -128 Info: '' DITL_1081_View.txt Items: (11 entries) 0: Bounds: x1=419, y1=384, x2=477, y2=404 Type: 4 Info: 'OK' 1: Bounds: x1=355, y1=382, x2=387, y2=414 Type: -128 Info: '' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '?' 3: Bounds: x1=63, y1=27, x2=450, y2=76 Type: -120 Info: 'Your PCs will act one at a time. To move, click on the terrain screen in the direction you want to move, or use the keypad. To have the PC stand ready, click on him/her. The buttons on the bottom act as follows:' 4: Bounds: x1=50, y1=6, x2=285, y2=22 Type: -120 Info: 'EXILE HELP: COMBAT COMMANDS' 5: Bounds: x1=81, y1=80, x2=401, y2=130 Type: -120 Info: 'Fireball, 'm' - Cast mage spell (5 AP) Ankh, 'p' - Cast priest spell (5 AP) Eye, 'l' - Look at something (0 AP)' 6: Bounds: x1=81, y1=131, x2=461, y2=179 Type: -120 Info: 'Shield, 'd' - Dodge/parry (all AP) Arrow into backpack, 'g' - Pick up item (4 AP) Wait, 't' - Delay action until end of round (0 AP) ' 7: Bounds: x1=63, y1=293, x2=460, y2=327 Type: -120 Info: 'In town, you can end combat at any time. Outdoors, you can only end combat when all foes are dead.' 8: Bounds: x1=63, y1=328, x2=463, y2=377 Type: -120 Info: 'In an outdoor combat, to flee, move everyone off the border of the battlefield. To flee in town, leave combat mode and leave town.' 9: Bounds: x1=81, y1=180, x2=468, y2=244 Type: -120 Info: 'Arrow, 's' - Fire/throw missile (thrown - 2 AP, bow - 3 AP) End, 'e' - End combat mode Act, 'x' - Either make only current character act, or switch back to having entire party active.' 10: Bounds: x1=63, y1=245, x2=483, y2=292 Type: -120 Info: 'Each PC gets a base 4 action pts. Each action uses some up. Heavy armor and being webbed or slowed reduces the total, and being hasted increases it. The cost of each action is above.' DITL_1080_View.txt Items: (11 entries) 0: Bounds: x1=431, y1=392, x2=489, y2=412 Type: 4 Info: 'OK' 1: Bounds: x1=369, y1=387, x2=401, y2=419 Type: -128 Info: '' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '?' 3: Bounds: x1=60, y1=27, x2=483, y2=75 Type: -120 Info: 'To move, click on the terrain screen in the direction you want to move, or use the keypad. To wait, click on your party. The action buttons (and the equivalent keys) are:' 4: Bounds: x1=50, y1=6, x2=285, y2=22 Type: -120 Info: 'EXILE HELP: TOWN COMMANDS' 5: Bounds: x1=82, y1=78, x2=402, y2=128 Type: -120 Info: 'Fireball, 'm' - Cast mage spell Ankh, 'p' - Cast priest spell Eye, 'l' - Look at something' 6: Bounds: x1=82, y1=129, x2=440, y2=163 Type: -120 Info: 'Mouth, 't' - Talk to someone. Say 'bye' to end. Everyone responds to 'look,' 'name,' and 'job.' ' 7: Bounds: x1=60, y1=282, x2=490, y2=330 Type: -120 Info: 'To read a sign, open a chest, or search a barrel/crate/etc., stand adjacent to it and look at it. To leave town, keep moving towards the border of the map. Move into a door to open it.' 8: Bounds: x1=60, y1=333, x2=490, y2=384 Type: -120 Info: 'To board a boat, move onto it. To leave it, steer it onto land. You close a door by Using it. Some doors are locked - you can pick or bash open the lock when you move into them.' 9: Bounds: x1=60, y1=231, x2=488, y2=280 Type: -120 Info: 'When talking, looking, or using, first click on the relevant button, and then click on the space to act on. When looking, you can click on the terrain screen border to scroll the view.' 10: Bounds: x1=82, y1=164, x2=440, y2=228 Type: -120 Info: 'Hand w. scroll, 'g' - Pick up nearby items "Use", 'u' - Use thing in nearby space. "Map", 'a' - Display automap. Sword, 'f' - Enter combat mode.' DITL_1079_View.txt Items: (12 entries) 0: Bounds: x1=424, y1=377, x2=482, y2=397 Type: 4 Info: 'OK' 1: Bounds: x1=380, y1=375, x2=412, y2=407 Type: -128 Info: '' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '?' 3: Bounds: x1=63, y1=27, x2=485, y2=61 Type: -120 Info: 'To move, click on the terrain screen in the direction you want to move, or use the keypad. To wait, click on your party. The buttons on the bottom act as follows:' 4: Bounds: x1=50, y1=6, x2=285, y2=22 Type: -120 Info: 'EXILE HELP: OUTDOOR COMMANDS' 5: Bounds: x1=82, y1=83, x2=402, y2=133 Type: -120 Info: 'Fireball, 'm'- Cast mage spell Ankh, 'p' - Cast priest spell Eye, 'l' - Look at something' 6: Bounds: x1=82, y1=134, x2=401, y2=199 Type: -120 Info: 'Tent, 'r' - Rest Map, 'a' - Look at auto-map Disk with arrow in - Save game Disk with arrow out - Restore game' 7: Bounds: x1=67, y1=202, x2=484, y2=236 Type: -120 Info: 'To read a sign, stand adjacent to it and look at it. To enter a town/dungeon/tower/pit. etc., move onto it.' 8: Bounds: x1=67, y1=286, x2=484, y2=336 Type: -120 Info: 'To board a boat, move onto it. To disembark, steer it onto land. To investigate a special (specials are marked with small white circles), move onto it. Boats cannot move diagonally.' 9: Bounds: x1=63, y1=64, x2=234, y2=80 Type: -120 Info: 'Commands: ' 10: Bounds: x1=67, y1=337, x2=483, y2=370 Type: -120 Info: 'SECRET PASSAGES: Some walls have secret passages. To find them, walk into the wall.' 11: Bounds: x1=67, y1=237, x2=483, y2=285 Type: -120 Info: 'TIME SAVER: Hitting 'l' and then pressing a direction on the keypad has you look at thing right next to you in that direction. This works in towns (and for talking, etc.) too.' DITL_1078_View.txt Items: (4 entries) 0: Bounds: x1=345, y1=132, x2=403, y2=152 Type: 4 Info: 'OK' 1: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '7' 2: Bounds: x1=50, y1=6, x2=404, y2=87 Type: -120 Info: 'You have now registered the Exile II Editor! Thank you very much! You have just not only done your part to keep the shareware concept alive, but also made it more likely that other programs like this will follow.' 3: Bounds: x1=50, y1=90, x2=403, y2=125 Type: -120 Info: 'Please don't pass on or upload this copy of Exile II. Help protect the Shareware Concept!' DITL_1077_View.txt Items: (3 entries) 0: Bounds: x1=247, y1=110, x2=305, y2=130 Type: 4 Info: 'OK' 1: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '=' 2: Bounds: x1=50, y1=6, x2=304, y2=102 Type: -120 Info: 'That was not a correct registration code. If you believe you entered it wrong, please try again. If it still doesn't work, contact Fantasoft or Jeff Vogel (at the address on the About Exile II Editor screen).' DITL_1076_View.txt Items: (3 entries) 0: Bounds: x1=209, y1=112, x2=307, y2=132 Type: 4 Info: 'Exit Exile' 1: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '=' 2: Bounds: x1=50, y1=6, x2=305, y2=105 Type: -120 Info: 'Exile II is unable to read one of these files: 'town data', 'outdoor data'. Possibly, one of them is corrupt or not in the Exile II directory. Also, some extension may be making them unreadable by the game.' DITL_1075_View.txt Items: (7 entries) 0: Bounds: x1=245, y1=134, x2=303, y2=154 Type: 4 Info: 'OK' 1: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '7' 2: Bounds: x1=50, y1=6, x2=304, y2=73 Type: -120 Info: 'REGISTRATION: To register this copy, enter the key you received when you paid into the box below, and hit return.' 3: Bounds: x1=173, y1=107, x2=275, y2=123 Type: 16 Info: '' 4: Bounds: x1=50, y1=106, x2=164, y2=124 Type: -120 Info: 'Enter key here:' 5: Bounds: x1=215, y1=80, x2=290, y2=98 Type: -120 Info: '' 6: Bounds: x1=50, y1=80, x2=208, y2=98 Type: -120 Info: 'Your registration code:' DITL_1074_View.txt Items: (3 entries) 0: Bounds: x1=153, y1=81, x2=304, y2=101 Type: 4 Info: 'Back to the game...' 1: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '7' 2: Bounds: x1=50, y1=6, x2=304, y2=73 Type: -120 Info: 'This is already a registered copy of the Exile II Editor. Thank you very much - your payment will help us put out more and better games.' DITL_1073_View.txt Items: (11 entries) 0: Bounds: x1=472, y1=319, x2=530, y2=339 Type: 4 Info: 'OK' 1: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '—' 2: Bounds: x1=49, y1=6, x2=288, y2=22 Type: -120 Info: 'EXILE II EDITOR REGISTRATION INFO:' 3: Bounds: x1=49, y1=52, x2=507, y2=115 Type: -120 Info: 'The Exile II Editor is shareware. In the unregistered version, you can do anything in the Free Extras menu, including adding gold and food, and doing healing. You can do the rest when you register. Please support the shareware concept!' 4: Bounds: x1=130, y1=30, x2=303, y2=46 Type: -120 Info: 'YOUR REGISTRATION CODE:' 5: Bounds: x1=49, y1=117, x2=506, y2=182 Type: -120 Info: 'Registration instructions: The Exile II Editor is $9, payable by check (made out to Fantasoft) or money order. To get an order form, run the program "Exile II Instructions/Order Form" that came with Exile II.' 6: Bounds: x1=309, y1=30, x2=384, y2=46 Type: -120 Info: '' 7: Bounds: x1=48, y1=187, x2=167, y2=202 Type: -120 Info: 'SEND PAYMENT TO: ' 8: Bounds: x1=48, y1=275, x2=495, y2=308 Type: -120 Info: 'PAYING BY CREDIT CARD: You can pay with Mastercard or VISA. To order by credit card, call (608) 249-5418.' 9: Bounds: x1=171, y1=187, x2=352, y2=251 Type: -120 Info: 'Fantasoft LLC. C/O Registration PO Box 14261 Madison, WI 53714-0261' 10: Bounds: x1=359, y1=187, x2=531, y2=270 Type: -120 Info: '(Don't send comments/bug reports to this address. Look on the About Exile II window for the right address.)' DITL_1072_View.txt Items: (25 entries) 0: Bounds: x1=440, y1=364, x2=498, y2=384 Type: 4 Info: 'OK' 1: Bounds: x1=405, y1=354, x2=437, y2=386 Type: -128 Info: '' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '3' 3: Bounds: x1=60, y1=23, x2=479, y2=56 Type: -120 Info: 'There are a wide variety of magical walls and barriers which you can create and will encounter...' 4: Bounds: x1=50, y1=6, x2=285, y2=22 Type: -120 Info: 'EXILE HELP: MAGIC BARRIERS' 5: Bounds: x1=49, y1=58, x2=225, y2=109 Type: -120 Info: 'Wall of Fire - The weakest wall. Short lived and low damage.' 6: Bounds: x1=49, y1=259, x2=228, y2=307 Type: -120 Info: 'Stinking Cloud - Lasts a short time, and curses anyone who enters.' 7: Bounds: x1=49, y1=209, x2=229, y2=258 Type: -120 Info: 'Wall of Blades - Long lasting, and does the most damage of the wall spells.' 8: Bounds: x1=49, y1=110, x2=225, y2=159 Type: -120 Info: 'Wall of Force - Does more damage than a Wall of Fire and lasts a bit longer.' 9: Bounds: x1=284, y1=58, x2=500, y2=121 Type: -120 Info: 'Web - Lasts until walked through. Slows down the victim, and interfers with attacks. Pause to clean off webs.' 10: Bounds: x1=49, y1=160, x2=229, y2=208 Type: -120 Info: 'Wall of Ice - Does as much damage as a Wall of Force, but lasts much longer.' 11: Bounds: x1=284, y1=122, x2=499, y2=188 Type: -120 Info: 'Antimagic Field - Spells cannot be casts while in this, nor may they be targeted into it. It fades eventually.' 12: Bounds: x1=284, y1=189, x2=498, y2=253 Type: -120 Info: 'Fire Barrier - Permanent. Only removable by Dispel Barrier spell. Damages anyone who walks into it. Blocks quickfire.' 13: Bounds: x1=284, y1=254, x2=497, y2=287 Type: -120 Info: 'Force Barrier - Like Fire Barrier, but cannot be moved through.' 14: Bounds: x1=49, y1=308, x2=498, y2=357 Type: -120 Info: 'Quickfire - The most deadly of the barriers, once created it spreads through the dungeon/town destroying everything. It can only be blocked by the two barrier spells. Antimagic fields slow it down.' 15: Bounds: x1=15, y1=58, x2=43, y2=94 Type: -128 Info: '' 16: Bounds: x1=15, y1=110, x2=43, y2=146 Type: -128 Info: '' 17: Bounds: x1=15, y1=160, x2=43, y2=196 Type: -128 Info: '' 18: Bounds: x1=15, y1=209, x2=43, y2=245 Type: -128 Info: '' 19: Bounds: x1=15, y1=259, x2=43, y2=295 Type: -128 Info: '' 20: Bounds: x1=15, y1=308, x2=43, y2=344 Type: -128 Info: '' 21: Bounds: x1=250, y1=59, x2=278, y2=95 Type: -128 Info: '' 22: Bounds: x1=250, y1=123, x2=278, y2=159 Type: -128 Info: '' 23: Bounds: x1=250, y1=189, x2=278, y2=225 Type: -128 Info: '' 24: Bounds: x1=250, y1=254, x2=278, y2=290 Type: -128 Info: '' DITL_1071_View.txt Items: (5 entries) 0: Bounds: x1=247, y1=94, x2=305, y2=114 Type: 4 Info: 'Yes' 1: Bounds: x1=156, y1=94, x2=236, y2=114 Type: 4 Info: 'Exit Editor' 2: Bounds: x1=52, y1=94, x2=148, y2=114 Type: 4 Info: 'Try to play' 3: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '=' 4: Bounds: x1=50, y1=6, x2=304, y2=86 Type: -120 Info: 'This editor is best with 256 Color Quickdraw, which you have on your system. It plays acceptably well with 16 colors. Would you like the graphics device set to 256 colors?' DITL_1070_View.txt Items: (3 entries) 0: Bounds: x1=207, y1=81, x2=286, y2=101 Type: 4 Info: 'Go for it!' 1: Bounds: x1=119, y1=81, x2=200, y2=101 Type: 4 Info: 'Exit Exile' 2: Bounds: x1=10, y1=7, x2=286, y2=73 Type: -120 Info: 'Unfortunately, this game requires 8-bit Color Quickdraw to run optimally. It may work with less, albeit unaesthetically. Do you wish to try?' DITL_1069_3-c.txt Items: (6 entries) 0: Bounds: x1=272, y1=114, x2=338, y2=134 Type: 4 Info: 'Restore' 1: Bounds: x1=197, y1=114, x2=262, y2=134 Type: 4 Info: 'Restart' 2: Bounds: x1=132, y1=114, x2=190, y2=134 Type: 4 Info: 'Quit' 3: Bounds: x1=6, y1=6, x2=78, y2=78 Type: -64 Info: '%' 4: Bounds: x1=85, y1=6, x2=338, y2=40 Type: -120 Info: 'You have fallen, yet more victims to the chaos ravaging your homeland.' 5: Bounds: x1=85, y1=41, x2=338, y2=105 Type: -120 Info: 'Oh well. There are others who may be able to help expel the vicious troops of the Empire from your land. One can hope...' DITL_1068.txt Items: (60 entries) 0: Bounds: x1=389, y1=316, x2=447, y2=336 Type: 4 Info: 'Done' 1: Bounds: x1=0, y1=0, x2=347, y2=365 Type: -64 Info: 'Ò' 2: Bounds: x1=54, y1=10, x2=316, y2=26 Type: -120 Info: 'Recharge Items:' 3: Bounds: x1=354, y1=7, x2=429, y2=23 Type: -120 Info: 'Item' 4: Bounds: x1=277, y1=335, x2=340, y2=358 Type: -128 Info: '' 5: Bounds: x1=77, y1=53, x2=100, y2=76 Type: 0 Info: '' 6: Bounds: x1=132, y1=57, x2=272, y2=73 Type: -120 Info: '' 7: Bounds: x1=288, y1=57, x2=338, y2=73 Type: -120 Info: '' 8: Bounds: x1=77, y1=76, x2=100, y2=99 Type: 0 Info: '' 9: Bounds: x1=132, y1=80, x2=272, y2=96 Type: -120 Info: '' 10: Bounds: x1=288, y1=80, x2=338, y2=96 Type: -120 Info: '' 11: Bounds: x1=77, y1=99, x2=100, y2=122 Type: 0 Info: '' 12: Bounds: x1=132, y1=103, x2=272, y2=119 Type: -120 Info: '' 13: Bounds: x1=288, y1=103, x2=338, y2=119 Type: -120 Info: '' 14: Bounds: x1=77, y1=122, x2=100, y2=145 Type: 0 Info: '' 15: Bounds: x1=132, y1=126, x2=272, y2=142 Type: -120 Info: '' 16: Bounds: x1=288, y1=126, x2=338, y2=142 Type: -120 Info: '' 17: Bounds: x1=77, y1=145, x2=100, y2=168 Type: 0 Info: '' 18: Bounds: x1=132, y1=149, x2=272, y2=165 Type: -120 Info: '' 19: Bounds: x1=288, y1=149, x2=338, y2=165 Type: -120 Info: '' 20: Bounds: x1=77, y1=168, x2=100, y2=191 Type: 0 Info: '' 21: Bounds: x1=132, y1=172, x2=272, y2=188 Type: -120 Info: '' 22: Bounds: x1=287, y1=172, x2=338, y2=188 Type: -120 Info: '' 23: Bounds: x1=77, y1=191, x2=100, y2=214 Type: 0 Info: '' 24: Bounds: x1=132, y1=195, x2=272, y2=211 Type: -120 Info: '' 25: Bounds: x1=288, y1=195, x2=338, y2=211 Type: -120 Info: '' 26: Bounds: x1=77, y1=214, x2=100, y2=237 Type: 0 Info: '' 27: Bounds: x1=132, y1=218, x2=272, y2=234 Type: -120 Info: '' 28: Bounds: x1=288, y1=218, x2=338, y2=234 Type: -120 Info: '' 29: Bounds: x1=77, y1=237, x2=100, y2=260 Type: 0 Info: '' 30: Bounds: x1=132, y1=241, x2=272, y2=257 Type: -120 Info: '' 31: Bounds: x1=288, y1=241, x2=338, y2=257 Type: -120 Info: '' 32: Bounds: x1=77, y1=260, x2=100, y2=283 Type: 0 Info: '' 33: Bounds: x1=132, y1=264, x2=272, y2=280 Type: -120 Info: '' 34: Bounds: x1=288, y1=264, x2=338, y2=280 Type: -120 Info: '' 35: Bounds: x1=77, y1=283, x2=100, y2=306 Type: 0 Info: '' 36: Bounds: x1=132, y1=287, x2=272, y2=303 Type: -120 Info: '' 37: Bounds: x1=288, y1=287, x2=338, y2=303 Type: -120 Info: '' 38: Bounds: x1=77, y1=306, x2=100, y2=329 Type: 0 Info: '' 39: Bounds: x1=132, y1=310, x2=272, y2=326 Type: -120 Info: '' 40: Bounds: x1=288, y1=310, x2=338, y2=326 Type: -120 Info: '' 41: Bounds: x1=388, y1=277, x2=430, y2=293 Type: -120 Info: 'Gold:' 42: Bounds: x1=192, y1=339, x2=268, y2=355 Type: -120 Info: '' 43: Bounds: x1=8, y1=8, x2=44, y2=44 Type: -64 Info: ':' 44: Bounds: x1=10, y1=335, x2=73, y2=358 Type: 0 Info: '' 45: Bounds: x1=73, y1=335, x2=136, y2=358 Type: 0 Info: '' 46: Bounds: x1=107, y1=57, x2=125, y2=75 Type: -128 Info: '' 47: Bounds: x1=107, y1=79, x2=125, y2=97 Type: -128 Info: '' 48: Bounds: x1=107, y1=102, x2=125, y2=120 Type: -128 Info: '' 49: Bounds: x1=107, y1=125, x2=125, y2=143 Type: -128 Info: '' 50: Bounds: x1=107, y1=148, x2=125, y2=166 Type: -128 Info: '' 51: Bounds: x1=107, y1=171, x2=125, y2=189 Type: -128 Info: '' 52: Bounds: x1=107, y1=194, x2=125, y2=212 Type: -128 Info: '' 53: Bounds: x1=107, y1=217, x2=125, y2=235 Type: -128 Info: '' 54: Bounds: x1=107, y1=240, x2=125, y2=258 Type: -128 Info: '' 55: Bounds: x1=107, y1=263, x2=125, y2=281 Type: -128 Info: '' 56: Bounds: x1=107, y1=286, x2=125, y2=304 Type: -128 Info: '' 57: Bounds: x1=107, y1=309, x2=125, y2=327 Type: -128 Info: '' 58: Bounds: x1=9, y1=54, x2=67, y2=74 Type: -128 Info: '' 59: Bounds: x1=9, y1=307, x2=67, y2=327 Type: -128 Info: '' DITL_1067_3-c.txt Items: (5 entries) 0: Bounds: x1=244, y1=48, x2=302, y2=68 Type: 4 Info: 'Cancel' 1: Bounds: x1=158, y1=48, x2=235, y2=68 Type: 4 Info: 'Restore' 2: Bounds: x1=69, y1=48, x2=149, y2=68 Type: 4 Info: 'Save First' 3: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '=' 4: Bounds: x1=48, y1=6, x2=302, y2=40 Type: -120 Info: 'Do you want to save before loading a new party?' DITL_1066_3-c.txt Items: (5 entries) 0: Bounds: x1=222, y1=32, x2=302, y2=52 Type: 4 Info: 'Cancel' 1: Bounds: x1=136, y1=32, x2=213, y2=52 Type: 4 Info: 'Just Quit' 2: Bounds: x1=50, y1=32, x2=129, y2=52 Type: 4 Info: 'Save First' 3: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '=' 4: Bounds: x1=48, y1=6, x2=302, y2=24 Type: -120 Info: 'Do you want to save before quitting?' DITL_1065_3-c.txt Items: (5 entries) 0: Bounds: x1=243, y1=113, x2=301, y2=133 Type: 4 Info: 'Create' 1: Bounds: x1=319, y1=260, x2=377, y2=280 Type: 4 Info: 'PreFab' 2: Bounds: x1=46, y1=113, x2=104, y2=133 Type: 4 Info: 'Cancel' 3: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: ',' 4: Bounds: x1=48, y1=6, x2=301, y2=104 Type: -120 Info: 'Creating a party: You are now going to the party creation screen. You will be given a prefabricated party. To create new characters from scratch, press the Fry button by the existing characters.' DITL_1064_View.txt Items: (3 entries) 0: Bounds: x1=245, y1=34, x2=303, y2=54 Type: 4 Info: 'OK' 1: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '=' 2: Bounds: x1=50, y1=6, x2=303, y2=25 Type: -120 Info: 'Loading Exile II save file failed. ' DITL_1063_View.txt Items: (3 entries) 0: Bounds: x1=246, y1=31, x2=304, y2=51 Type: 4 Info: 'OK' 1: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '=' 2: Bounds: x1=50, y1=6, x2=304, y2=22 Type: -120 Info: 'This is not an Exile II save file.' DITL_1062_View.txt Items: (8 entries) 0: Bounds: x1=410, y1=364, x2=471, y2=384 Type: 4 Info: 'OK' 1: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '7' 2: Bounds: x1=50, y1=6, x2=457, y2=134 Type: -120 Info: 'EXILE II: Crystal Souls Editor: V1.0.3 Credits: Concept, Design, Programming: Jeff Vogel Author Member, ASP Instructions for using the Editor are in the file "Exile Instructions/Order Form". ' 3: Bounds: x1=50, y1=172, x2=474, y2=205 Type: -120 Info: 'The Exile II Editor is $9 shareware. For information on how to register, select 'Shareware Info' from the Registration menu.' 4: Bounds: x1=50, y1=206, x2=404, y2=238 Type: -120 Info: 'Comments and questions? The creators of Exile want to hear them. Send them to: jvogel@eden.rutgers.edu or to the address on the Resigtration Info page.' 5: Bounds: x1=50, y1=239, x2=403, y2=305 Type: -120 Info: ' Internet: jvogel@eden.rutgers.edu America Online: SpidWeb Compuserve: 76463,1521 or to the address in the enclosed Bug Report file.' 6: Bounds: x1=50, y1=136, x2=458, y2=170 Type: -120 Info: 'Exile II is brought to you by Spiderweb Software - "We take out the bugs."' 7: Bounds: x1=50, y1=307, x2=471, y2=355 Type: -120 Info: 'Copyright 1995 Jeff Vogel, All rights reserved. "Exile II: Crystal Souls" and "Spiderweb Software" are trademarks of Spiderweb Software.' DITL_1061_Trap.txt Items: (4 entries) 0: Bounds: x1=239, y1=49, x2=297, y2=69 Type: 4 Info: 'Leave' 1: Bounds: x1=150, y1=49, x2=228, y2=69 Type: 4 Info: 'Step in' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '<' 3: Bounds: x1=48, y1=6, x2=297, y2=39 Type: -120 Info: 'There is a glowing portal here. ' DITL_1054_Trap.txt Items: (4 entries) 0: Bounds: x1=239, y1=37, x2=297, y2=57 Type: 4 Info: 'Yes' 1: Bounds: x1=170, y1=37, x2=228, y2=57 Type: 4 Info: 'No' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: ',' 3: Bounds: x1=48, y1=6, x2=297, y2=27 Type: -120 Info: 'Would you like to create another PC?' DITL_1053_Trap.txt Items: (4 entries) 0: Bounds: x1=239, y1=84, x2=297, y2=104 Type: 4 Info: 'No' 1: Bounds: x1=172, y1=84, x2=230, y2=104 Type: 4 Info: 'Yes' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '-' 3: Bounds: x1=48, y1=6, x2=297, y2=73 Type: -120 Info: 'You are about to consign this character to the eternal void. Are you sure you want to do this?' DITL_1052.txt Items: (3 entries) 0: Bounds: x1=244, y1=54, x2=302, y2=74 Type: 4 Info: 'OK' 1: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '-' 2: Bounds: x1=48, y1=6, x2=302, y2=45 Type: -120 Info: 'There was a large combat here. Only a mild mess remains.' DITL_1051.txt Items: (7 entries) 0: Bounds: x1=210, y1=86, x2=268, y2=106 Type: 4 Info: 'OK' 1: Bounds: x1=136, y1=86, x2=200, y2=106 Type: 4 Info: 'Cancel' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: ',' 3: Bounds: x1=51, y1=6, x2=254, y2=26 Type: -120 Info: 'Select a name for your PC:' 4: Bounds: x1=51, y1=36, x2=126, y2=52 Type: -120 Info: 'Name:' 5: Bounds: x1=133, y1=36, x2=264, y2=51 Type: 16 Info: '' 6: Bounds: x1=51, y1=63, x2=268, y2=79 Type: -120 Info: '' DITL_1050.txt Items: (76 entries) 0: Bounds: x1=371, y1=272, x2=427, y2=292 Type: 4 Info: 'OK' 1: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: ',' 2: Bounds: x1=50, y1=6, x2=298, y2=22 Type: -120 Info: 'Select a graphic for your PC:' 3: Bounds: x1=300, y1=272, x2=360, y2=292 Type: 4 Info: 'Cancel' 4: Bounds: x1=54, y1=29, x2=70, y2=46 Type: 6 Info: '' 5: Bounds: x1=54, y1=69, x2=70, y2=87 Type: 6 Info: '' 6: Bounds: x1=54, y1=109, x2=70, y2=127 Type: 6 Info: '' 7: Bounds: x1=53, y1=149, x2=70, y2=167 Type: 6 Info: '' 8: Bounds: x1=53, y1=189, x2=70, y2=207 Type: 6 Info: '' 9: Bounds: x1=53, y1=229, x2=70, y2=247 Type: 6 Info: '' 10: Bounds: x1=115, y1=29, x2=131, y2=46 Type: 6 Info: '' 11: Bounds: x1=115, y1=69, x2=131, y2=87 Type: 6 Info: '' 12: Bounds: x1=115, y1=109, x2=131, y2=127 Type: 6 Info: '' 13: Bounds: x1=114, y1=149, x2=131, y2=167 Type: 6 Info: '' 14: Bounds: x1=114, y1=189, x2=131, y2=207 Type: 6 Info: '' 15: Bounds: x1=114, y1=229, x2=131, y2=247 Type: 6 Info: '' 16: Bounds: x1=177, y1=30, x2=193, y2=47 Type: 6 Info: '' 17: Bounds: x1=177, y1=70, x2=193, y2=88 Type: 6 Info: '' 18: Bounds: x1=177, y1=110, x2=193, y2=128 Type: 6 Info: '' 19: Bounds: x1=176, y1=150, x2=193, y2=168 Type: 6 Info: '' 20: Bounds: x1=176, y1=190, x2=193, y2=208 Type: 6 Info: '' 21: Bounds: x1=176, y1=230, x2=193, y2=248 Type: 6 Info: '' 22: Bounds: x1=242, y1=30, x2=258, y2=47 Type: 6 Info: '' 23: Bounds: x1=242, y1=70, x2=258, y2=88 Type: 6 Info: '' 24: Bounds: x1=242, y1=110, x2=258, y2=128 Type: 6 Info: '' 25: Bounds: x1=241, y1=150, x2=258, y2=168 Type: 6 Info: '' 26: Bounds: x1=241, y1=190, x2=258, y2=208 Type: 6 Info: '' 27: Bounds: x1=241, y1=230, x2=258, y2=248 Type: 6 Info: '' 28: Bounds: x1=309, y1=30, x2=325, y2=47 Type: 6 Info: '' 29: Bounds: x1=309, y1=70, x2=325, y2=88 Type: 6 Info: '' 30: Bounds: x1=309, y1=110, x2=325, y2=128 Type: 6 Info: '' 31: Bounds: x1=308, y1=150, x2=325, y2=168 Type: 6 Info: '' 32: Bounds: x1=308, y1=190, x2=325, y2=208 Type: 6 Info: '' 33: Bounds: x1=308, y1=230, x2=325, y2=248 Type: 6 Info: '' 34: Bounds: x1=374, y1=30, x2=390, y2=47 Type: 6 Info: '' 35: Bounds: x1=374, y1=70, x2=390, y2=88 Type: 6 Info: '' 36: Bounds: x1=374, y1=110, x2=390, y2=128 Type: 6 Info: '' 37: Bounds: x1=373, y1=150, x2=390, y2=168 Type: 6 Info: '' 38: Bounds: x1=373, y1=190, x2=390, y2=208 Type: 6 Info: '' 39: Bounds: x1=373, y1=230, x2=390, y2=248 Type: 6 Info: '' 40: Bounds: x1=76, y1=29, x2=104, y2=64 Type: -64 Info: '—' 41: Bounds: x1=76, y1=69, x2=104, y2=104 Type: -64 Info: '€' 42: Bounds: x1=76, y1=109, x2=104, y2=144 Type: -64 Info: '€' 43: Bounds: x1=76, y1=149, x2=104, y2=184 Type: -64 Info: '€' 44: Bounds: x1=76, y1=189, x2=104, y2=224 Type: -64 Info: '€' 45: Bounds: x1=76, y1=229, x2=104, y2=264 Type: -64 Info: '€' 46: Bounds: x1=138, y1=29, x2=166, y2=64 Type: -64 Info: '€' 47: Bounds: x1=138, y1=69, x2=166, y2=104 Type: -64 Info: '€' 48: Bounds: x1=138, y1=109, x2=166, y2=144 Type: -64 Info: '€' 49: Bounds: x1=138, y1=149, x2=166, y2=184 Type: -64 Info: '€' 50: Bounds: x1=138, y1=189, x2=166, y2=224 Type: -64 Info: '€' 51: Bounds: x1=138, y1=229, x2=166, y2=264 Type: -64 Info: '€' 52: Bounds: x1=200, y1=30, x2=228, y2=65 Type: -64 Info: '€' 53: Bounds: x1=200, y1=70, x2=228, y2=105 Type: -64 Info: '€' 54: Bounds: x1=200, y1=110, x2=228, y2=145 Type: -64 Info: '€' 55: Bounds: x1=200, y1=150, x2=228, y2=185 Type: -64 Info: '€' 56: Bounds: x1=200, y1=190, x2=228, y2=225 Type: -64 Info: '€' 57: Bounds: x1=200, y1=230, x2=228, y2=265 Type: -64 Info: '€' 58: Bounds: x1=266, y1=30, x2=294, y2=65 Type: -64 Info: '€' 59: Bounds: x1=266, y1=70, x2=294, y2=105 Type: -64 Info: '€' 60: Bounds: x1=266, y1=110, x2=294, y2=145 Type: -64 Info: '€' 61: Bounds: x1=266, y1=150, x2=294, y2=185 Type: -64 Info: '€' 62: Bounds: x1=266, y1=190, x2=294, y2=225 Type: -64 Info: '€' 63: Bounds: x1=266, y1=230, x2=294, y2=265 Type: -64 Info: '€' 64: Bounds: x1=333, y1=30, x2=361, y2=65 Type: -64 Info: '€' 65: Bounds: x1=333, y1=70, x2=361, y2=105 Type: -64 Info: '€' 66: Bounds: x1=333, y1=110, x2=361, y2=145 Type: -64 Info: '€' 67: Bounds: x1=333, y1=150, x2=361, y2=185 Type: -64 Info: '€' 68: Bounds: x1=333, y1=190, x2=361, y2=225 Type: -64 Info: '€' 69: Bounds: x1=333, y1=230, x2=361, y2=265 Type: -64 Info: '€' 70: Bounds: x1=399, y1=30, x2=427, y2=65 Type: -64 Info: '€' 71: Bounds: x1=399, y1=70, x2=427, y2=105 Type: -64 Info: '€' 72: Bounds: x1=399, y1=110, x2=427, y2=145 Type: -64 Info: '€' 73: Bounds: x1=399, y1=150, x2=427, y2=185 Type: -64 Info: '€' 74: Bounds: x1=399, y1=190, x2=427, y2=225 Type: -64 Info: '€' 75: Bounds: x1=399, y1=230, x2=427, y2=265 Type: -64 Info: '€' DITL_1049.txt Items: (3 entries) 0: Bounds: x1=247, y1=32, x2=305, y2=52 Type: 4 Info: 'OK' 1: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '(' 2: Bounds: x1=50, y1=6, x2=305, y2=24 Type: -120 Info: 'No room in your inventory.' DITL_1048.txt Items: (9 entries) 0: Bounds: x1=351, y1=38, x2=409, y2=58 Type: 4 Info: 'Done' 1: Bounds: x1=0, y1=0, x2=336, y2=88 Type: -64 Info: '×' 2: Bounds: x1=345, y1=92, x2=381, y2=128 Type: -64 Info: '4' 3: Bounds: x1=54, y1=10, x2=316, y2=26 Type: -120 Info: '' 4: Bounds: x1=345, y1=65, x2=382, y2=81 Type: -120 Info: 'Gold:' 5: Bounds: x1=102, y1=57, x2=165, y2=73 Type: -120 Info: '' 6: Bounds: x1=190, y1=54, x2=254, y2=77 Type: 0 Info: '' 7: Bounds: x1=102, y1=33, x2=165, y2=49 Type: -120 Info: '' 8: Bounds: x1=261, y1=54, x2=324, y2=77 Type: -128 Info: '' DITL_1047.txt Items: (32 entries) 0: Bounds: x1=193, y1=347, x2=251, y2=367 Type: 4 Info: 'Cancel' 1: Bounds: x1=53, y1=8, x2=124, y2=24 Type: -120 Info: 'Alchemy:' 2: Bounds: x1=71, y1=51, x2=102, y2=67 Type: -120 Info: ' #' 3: Bounds: x1=109, y1=51, x2=184, y2=67 Type: -120 Info: 'Make:' 4: Bounds: x1=76, y1=70, x2=99, y2=90 Type: 4 Info: '1' 5: Bounds: x1=109, y1=72, x2=249, y2=88 Type: -120 Info: '' 6: Bounds: x1=76, y1=92, x2=99, y2=112 Type: 4 Info: '2' 7: Bounds: x1=109, y1=94, x2=249, y2=110 Type: -120 Info: '' 8: Bounds: x1=76, y1=114, x2=99, y2=134 Type: 4 Info: '3' 9: Bounds: x1=109, y1=116, x2=249, y2=132 Type: -120 Info: '' 10: Bounds: x1=76, y1=136, x2=99, y2=156 Type: 4 Info: '4' 11: Bounds: x1=109, y1=138, x2=249, y2=154 Type: -120 Info: '' 12: Bounds: x1=76, y1=158, x2=99, y2=178 Type: 4 Info: '5' 13: Bounds: x1=109, y1=160, x2=249, y2=176 Type: -120 Info: '' 14: Bounds: x1=76, y1=180, x2=99, y2=200 Type: 4 Info: '6' 15: Bounds: x1=109, y1=182, x2=249, y2=198 Type: -120 Info: '' 16: Bounds: x1=76, y1=202, x2=99, y2=222 Type: 4 Info: '7' 17: Bounds: x1=109, y1=204, x2=249, y2=220 Type: -120 Info: '' 18: Bounds: x1=76, y1=224, x2=99, y2=244 Type: 4 Info: '8' 19: Bounds: x1=109, y1=226, x2=253, y2=242 Type: -120 Info: '' 20: Bounds: x1=76, y1=246, x2=99, y2=266 Type: 4 Info: '9' 21: Bounds: x1=109, y1=248, x2=253, y2=264 Type: -120 Info: '' 22: Bounds: x1=76, y1=268, x2=99, y2=288 Type: 4 Info: '10' 23: Bounds: x1=109, y1=270, x2=253, y2=286 Type: -120 Info: '' 24: Bounds: x1=76, y1=290, x2=99, y2=310 Type: 4 Info: '11' 25: Bounds: x1=109, y1=292, x2=253, y2=308 Type: -120 Info: '' 26: Bounds: x1=76, y1=312, x2=99, y2=332 Type: 4 Info: '12' 27: Bounds: x1=109, y1=314, x2=249, y2=330 Type: -120 Info: '' 28: Bounds: x1=8, y1=8, x2=44, y2=44 Type: -64 Info: ':' 29: Bounds: x1=86, y1=27, x2=251, y2=43 Type: -120 Info: '' 30: Bounds: x1=53, y1=27, x2=85, y2=43 Type: -120 Info: 'For:' 31: Bounds: x1=7, y1=334, x2=146, y2=369 Type: -120 Info: '(Difficulty follows in parenthesis.)' DITL_1046.txt Items: (6 entries) 0: Bounds: x1=240, y1=290, x2=298, y2=310 Type: 4 Info: 'OK' 1: Bounds: x1=9, y1=259, x2=41, y2=291 Type: -128 Info: '' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: ';' 3: Bounds: x1=47, y1=285, x2=218, y2=301 Type: -120 Info: '' 4: Bounds: x1=47, y1=29, x2=297, y2=279 Type: -128 Info: '' 5: Bounds: x1=47, y1=6, x2=122, y2=22 Type: -120 Info: 'Map:' DITL_1045.txt Items: (4 entries) 0: Bounds: x1=182, y1=53, x2=240, y2=73 Type: 4 Info: 'Cancel' 1: Bounds: x1=114, y1=53, x2=172, y2=73 Type: 4 Info: 'Attack' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '/' 3: Bounds: x1=48, y1=6, x2=240, y2=46 Type: -120 Info: 'This creature isn't hostile. Attack anyway?' DITL_1021.txt Items: (16 entries) 0: Bounds: x1=354, y1=96, x2=412, y2=116 Type: 4 Info: 'Done' 1: Bounds: x1=0, y1=0, x2=344, y2=136 Type: -64 Info: 'Ö' 2: Bounds: x1=9, y1=8, x2=45, y2=44 Type: -64 Info: ')' 3: Bounds: x1=360, y1=39, x2=397, y2=55 Type: -120 Info: 'Cost:' 4: Bounds: x1=103, y1=55, x2=131, y2=71 Type: -120 Info: '' 5: Bounds: x1=369, y1=54, x2=395, y2=70 Type: -120 Info: 'per' 6: Bounds: x1=173, y1=55, x2=194, y2=71 Type: -120 Info: '' 7: Bounds: x1=357, y1=48, x2=432, y2=64 Type: -120 Info: 'food.' 8: Bounds: x1=364, y1=64, x2=401, y2=80 Type: -120 Info: 'Gold:' 9: Bounds: x1=103, y1=77, x2=166, y2=93 Type: -120 Info: '' 10: Bounds: x1=200, y1=103, x2=263, y2=126 Type: 0 Info: '' 11: Bounds: x1=360, y1=80, x2=397, y2=96 Type: -120 Info: 'Food:' 12: Bounds: x1=228, y1=77, x2=291, y2=93 Type: -120 Info: '' 13: Bounds: x1=271, y1=103, x2=334, y2=126 Type: -128 Info: '' 14: Bounds: x1=120, y1=32, x2=291, y2=48 Type: -120 Info: '' 15: Bounds: x1=129, y1=103, x2=192, y2=126 Type: -128 Info: '' DITL_1020.txt Items: (45 entries) 0: Bounds: x1=367, y1=298, x2=425, y2=318 Type: 4 Info: 'Done' 1: Bounds: x1=0, y1=0, x2=353, y2=330 Type: -64 Info: 'Ñ' 2: Bounds: x1=53, y1=8, x2=320, y2=24 Type: -120 Info: '' 3: Bounds: x1=358, y1=97, x2=433, y2=113 Type: -120 Info: 'Item' 4: Bounds: x1=279, y1=296, x2=342, y2=319 Type: -128 Info: '' 5: Bounds: x1=86, y1=75, x2=109, y2=98 Type: 0 Info: '' 6: Bounds: x1=133, y1=79, x2=277, y2=95 Type: -120 Info: '' 7: Bounds: x1=290, y1=79, x2=340, y2=95 Type: -120 Info: '' 8: Bounds: x1=86, y1=99, x2=109, y2=122 Type: 0 Info: '' 9: Bounds: x1=133, y1=103, x2=277, y2=119 Type: -120 Info: '' 10: Bounds: x1=290, y1=103, x2=340, y2=119 Type: -120 Info: '' 11: Bounds: x1=86, y1=123, x2=109, y2=146 Type: 0 Info: '' 12: Bounds: x1=133, y1=127, x2=277, y2=143 Type: -120 Info: '' 13: Bounds: x1=290, y1=127, x2=339, y2=143 Type: -120 Info: '' 14: Bounds: x1=86, y1=147, x2=109, y2=170 Type: 0 Info: '' 15: Bounds: x1=133, y1=151, x2=277, y2=167 Type: -120 Info: '' 16: Bounds: x1=290, y1=151, x2=340, y2=168 Type: -120 Info: '' 17: Bounds: x1=86, y1=171, x2=109, y2=194 Type: 0 Info: '' 18: Bounds: x1=133, y1=175, x2=277, y2=191 Type: -120 Info: '' 19: Bounds: x1=290, y1=175, x2=340, y2=191 Type: -120 Info: '' 20: Bounds: x1=86, y1=195, x2=109, y2=218 Type: 0 Info: '' 21: Bounds: x1=133, y1=199, x2=277, y2=215 Type: -120 Info: '' 22: Bounds: x1=290, y1=199, x2=340, y2=215 Type: -120 Info: '' 23: Bounds: x1=86, y1=219, x2=109, y2=242 Type: 0 Info: '' 24: Bounds: x1=133, y1=223, x2=277, y2=239 Type: -120 Info: '' 25: Bounds: x1=290, y1=223, x2=340, y2=239 Type: -120 Info: '' 26: Bounds: x1=86, y1=243, x2=109, y2=266 Type: 0 Info: '' 27: Bounds: x1=133, y1=247, x2=277, y2=263 Type: -120 Info: '' 28: Bounds: x1=290, y1=247, x2=340, y2=263 Type: -120 Info: '' 29: Bounds: x1=367, y1=320, x2=409, y2=336 Type: -120 Info: 'Gold:' 30: Bounds: x1=194, y1=298, x2=254, y2=314 Type: -120 Info: '' 31: Bounds: x1=8, y1=8, x2=44, y2=44 Type: -64 Info: ')' 32: Bounds: x1=88, y1=272, x2=340, y2=288 Type: -120 Info: 'Select an item to buy.' 33: Bounds: x1=7, y1=296, x2=70, y2=319 Type: 0 Info: '' 34: Bounds: x1=70, y1=296, x2=134, y2=319 Type: 0 Info: '' 35: Bounds: x1=369, y1=145, x2=401, y2=161 Type: -120 Info: 'For:' 36: Bounds: x1=96, y1=32, x2=262, y2=48 Type: -120 Info: '' 37: Bounds: x1=112, y1=78, x2=130, y2=96 Type: -128 Info: '' 38: Bounds: x1=112, y1=102, x2=130, y2=120 Type: -128 Info: '' 39: Bounds: x1=112, y1=126, x2=130, y2=144 Type: -128 Info: '' 40: Bounds: x1=112, y1=150, x2=130, y2=168 Type: -128 Info: '' 41: Bounds: x1=112, y1=174, x2=130, y2=192 Type: -128 Info: '' 42: Bounds: x1=112, y1=198, x2=130, y2=216 Type: -128 Info: '' 43: Bounds: x1=112, y1=222, x2=130, y2=240 Type: -128 Info: '' 44: Bounds: x1=112, y1=245, x2=130, y2=263 Type: -128 Info: '' DITL_1019.txt Items: (60 entries) 0: Bounds: x1=389, y1=316, x2=447, y2=336 Type: 4 Info: 'Done' 1: Bounds: x1=0, y1=0, x2=347, y2=365 Type: -64 Info: 'Ò' 2: Bounds: x1=54, y1=10, x2=316, y2=26 Type: -120 Info: 'Sell items:' 3: Bounds: x1=354, y1=7, x2=429, y2=23 Type: -120 Info: 'Item' 4: Bounds: x1=277, y1=335, x2=340, y2=358 Type: -128 Info: '' 5: Bounds: x1=77, y1=53, x2=100, y2=76 Type: 0 Info: '' 6: Bounds: x1=132, y1=57, x2=272, y2=73 Type: -120 Info: '' 7: Bounds: x1=288, y1=57, x2=338, y2=73 Type: -120 Info: '' 8: Bounds: x1=77, y1=76, x2=100, y2=99 Type: 0 Info: '' 9: Bounds: x1=132, y1=80, x2=272, y2=96 Type: -120 Info: '' 10: Bounds: x1=288, y1=80, x2=338, y2=96 Type: -120 Info: '' 11: Bounds: x1=77, y1=99, x2=100, y2=122 Type: 0 Info: '' 12: Bounds: x1=132, y1=103, x2=272, y2=119 Type: -120 Info: '' 13: Bounds: x1=288, y1=103, x2=338, y2=119 Type: -120 Info: '' 14: Bounds: x1=77, y1=122, x2=100, y2=145 Type: 0 Info: '' 15: Bounds: x1=132, y1=126, x2=272, y2=142 Type: -120 Info: '' 16: Bounds: x1=288, y1=126, x2=338, y2=142 Type: -120 Info: '' 17: Bounds: x1=77, y1=145, x2=100, y2=168 Type: 0 Info: '' 18: Bounds: x1=132, y1=149, x2=272, y2=165 Type: -120 Info: '' 19: Bounds: x1=288, y1=149, x2=338, y2=165 Type: -120 Info: '' 20: Bounds: x1=77, y1=168, x2=100, y2=191 Type: 0 Info: '' 21: Bounds: x1=132, y1=172, x2=272, y2=188 Type: -120 Info: '' 22: Bounds: x1=287, y1=172, x2=338, y2=188 Type: -120 Info: '' 23: Bounds: x1=77, y1=191, x2=100, y2=214 Type: 0 Info: '' 24: Bounds: x1=132, y1=195, x2=272, y2=211 Type: -120 Info: '' 25: Bounds: x1=288, y1=195, x2=338, y2=211 Type: -120 Info: '' 26: Bounds: x1=77, y1=214, x2=100, y2=237 Type: 0 Info: '' 27: Bounds: x1=132, y1=218, x2=272, y2=234 Type: -120 Info: '' 28: Bounds: x1=288, y1=218, x2=338, y2=234 Type: -120 Info: '' 29: Bounds: x1=77, y1=237, x2=100, y2=260 Type: 0 Info: '' 30: Bounds: x1=132, y1=241, x2=272, y2=257 Type: -120 Info: '' 31: Bounds: x1=288, y1=241, x2=338, y2=257 Type: -120 Info: '' 32: Bounds: x1=77, y1=260, x2=100, y2=283 Type: 0 Info: '' 33: Bounds: x1=132, y1=264, x2=272, y2=280 Type: -120 Info: '' 34: Bounds: x1=288, y1=264, x2=338, y2=280 Type: -120 Info: '' 35: Bounds: x1=77, y1=283, x2=100, y2=306 Type: 0 Info: '' 36: Bounds: x1=132, y1=287, x2=272, y2=303 Type: -120 Info: '' 37: Bounds: x1=288, y1=287, x2=338, y2=303 Type: -120 Info: '' 38: Bounds: x1=77, y1=306, x2=100, y2=329 Type: 0 Info: '' 39: Bounds: x1=132, y1=310, x2=272, y2=326 Type: -120 Info: '' 40: Bounds: x1=288, y1=310, x2=338, y2=326 Type: -120 Info: '' 41: Bounds: x1=388, y1=277, x2=430, y2=293 Type: -120 Info: 'Gold:' 42: Bounds: x1=192, y1=339, x2=268, y2=355 Type: -120 Info: '' 43: Bounds: x1=8, y1=8, x2=44, y2=44 Type: -64 Info: ')' 44: Bounds: x1=10, y1=335, x2=73, y2=358 Type: 0 Info: '' 45: Bounds: x1=73, y1=335, x2=136, y2=358 Type: 0 Info: '' 46: Bounds: x1=107, y1=57, x2=125, y2=75 Type: -128 Info: '' 47: Bounds: x1=107, y1=79, x2=125, y2=97 Type: -128 Info: '' 48: Bounds: x1=107, y1=102, x2=125, y2=120 Type: -128 Info: '' 49: Bounds: x1=107, y1=125, x2=125, y2=143 Type: -128 Info: '' 50: Bounds: x1=107, y1=148, x2=125, y2=166 Type: -128 Info: '' 51: Bounds: x1=107, y1=171, x2=125, y2=189 Type: -128 Info: '' 52: Bounds: x1=107, y1=194, x2=125, y2=212 Type: -128 Info: '' 53: Bounds: x1=107, y1=217, x2=125, y2=235 Type: -128 Info: '' 54: Bounds: x1=107, y1=240, x2=125, y2=258 Type: -128 Info: '' 55: Bounds: x1=107, y1=263, x2=125, y2=281 Type: -128 Info: '' 56: Bounds: x1=107, y1=286, x2=125, y2=304 Type: -128 Info: '' 57: Bounds: x1=107, y1=309, x2=125, y2=327 Type: -128 Info: '' 58: Bounds: x1=9, y1=54, x2=67, y2=74 Type: -128 Info: '' 59: Bounds: x1=9, y1=307, x2=67, y2=327 Type: -128 Info: '' DITL_1018.txt Items: (16 entries) 0: Bounds: x1=315, y1=129, x2=373, y2=149 Type: 4 Info: 'Cancel' 1: Bounds: x1=0, y1=0, x2=294, y2=212 Type: -64 Info: 'Ù' 2: Bounds: x1=74, y1=31, x2=132, y2=51 Type: 0 Info: '' 3: Bounds: x1=74, y1=56, x2=132, y2=76 Type: 0 Info: '' 4: Bounds: x1=74, y1=81, x2=132, y2=101 Type: 0 Info: '' 5: Bounds: x1=74, y1=106, x2=132, y2=126 Type: 0 Info: '' 6: Bounds: x1=74, y1=131, x2=132, y2=151 Type: 0 Info: '' 7: Bounds: x1=74, y1=156, x2=132, y2=176 Type: 0 Info: '' 8: Bounds: x1=143, y1=33, x2=282, y2=49 Type: -120 Info: '' 9: Bounds: x1=143, y1=58, x2=282, y2=74 Type: -120 Info: '' 10: Bounds: x1=143, y1=83, x2=282, y2=99 Type: -120 Info: '' 11: Bounds: x1=143, y1=108, x2=282, y2=124 Type: -120 Info: '' 12: Bounds: x1=143, y1=133, x2=282, y2=149 Type: -120 Info: '' 13: Bounds: x1=143, y1=158, x2=282, y2=174 Type: -120 Info: '' 14: Bounds: x1=54, y1=8, x2=282, y2=24 Type: -120 Info: 'Select a PC:' 15: Bounds: x1=221, y1=181, x2=284, y2=206 Type: -128 Info: '' DITL_1017.txt Items: (40 entries) 0: Bounds: x1=406, y1=131, x2=464, y2=151 Type: 4 Info: 'Leave' 1: Bounds: x1=0, y1=0, x2=366, y2=243 Type: -64 Info: 'Ø' 2: Bounds: x1=407, y1=97, x2=469, y2=120 Type: 0 Info: '' 3: Bounds: x1=312, y1=264, x2=348, y2=300 Type: -128 Info: '' 4: Bounds: x1=290, y1=213, x2=353, y2=236 Type: -128 Info: '' 5: Bounds: x1=37, y1=266, x2=289, y2=302 Type: -120 Info: '' 6: Bounds: x1=83, y1=156, x2=106, y2=179 Type: 0 Info: '' 7: Bounds: x1=152, y1=156, x2=175, y2=179 Type: 0 Info: '' 8: Bounds: x1=221, y1=156, x2=244, y2=179 Type: 0 Info: '' 9: Bounds: x1=83, y1=201, x2=106, y2=224 Type: 0 Info: '' 10: Bounds: x1=152, y1=201, x2=175, y2=224 Type: 0 Info: '' 11: Bounds: x1=221, y1=201, x2=244, y2=224 Type: 0 Info: '' 12: Bounds: x1=295, y1=5, x2=353, y2=25 Type: -128 Info: '' 13: Bounds: x1=295, y1=148, x2=353, y2=168 Type: -128 Info: '' 14: Bounds: x1=59, y1=189, x2=73, y2=199 Type: -128 Info: '' 15: Bounds: x1=59, y1=209, x2=73, y2=219 Type: -128 Info: '' 16: Bounds: x1=113, y1=150, x2=141, y2=186 Type: -128 Info: '' 17: Bounds: x1=182, y1=150, x2=210, y2=186 Type: -128 Info: '' 18: Bounds: x1=251, y1=150, x2=279, y2=186 Type: -128 Info: '' 19: Bounds: x1=113, y1=197, x2=141, y2=233 Type: -128 Info: '' 20: Bounds: x1=182, y1=197, x2=210, y2=233 Type: -128 Info: '' 21: Bounds: x1=251, y1=197, x2=279, y2=233 Type: -128 Info: '' 22: Bounds: x1=57, y1=32, x2=75, y2=50 Type: -128 Info: '' 23: Bounds: x1=57, y1=50, x2=75, y2=68 Type: -128 Info: '' 24: Bounds: x1=57, y1=68, x2=75, y2=86 Type: -128 Info: '' 25: Bounds: x1=57, y1=86, x2=75, y2=104 Type: -128 Info: '' 26: Bounds: x1=57, y1=104, x2=75, y2=122 Type: -128 Info: '' 27: Bounds: x1=57, y1=122, x2=75, y2=140 Type: -128 Info: '' 28: Bounds: x1=78, y1=33, x2=349, y2=49 Type: -120 Info: '' 29: Bounds: x1=78, y1=51, x2=349, y2=67 Type: -120 Info: '' 30: Bounds: x1=78, y1=69, x2=349, y2=85 Type: -120 Info: '' 31: Bounds: x1=78, y1=87, x2=349, y2=103 Type: -120 Info: '' 32: Bounds: x1=78, y1=105, x2=349, y2=121 Type: -120 Info: '' 33: Bounds: x1=78, y1=123, x2=349, y2=139 Type: -120 Info: '' 34: Bounds: x1=57, y1=32, x2=348, y2=50 Type: -128 Info: '' 35: Bounds: x1=57, y1=50, x2=348, y2=68 Type: -128 Info: '' 36: Bounds: x1=57, y1=68, x2=348, y2=86 Type: -128 Info: '' 37: Bounds: x1=57, y1=86, x2=348, y2=104 Type: -128 Info: '' 38: Bounds: x1=57, y1=104, x2=348, y2=122 Type: -128 Info: '' 39: Bounds: x1=57, y1=122, x2=348, y2=140 Type: -128 Info: '' DITL_1015.txt Items: (12 entries) 0: Bounds: x1=335, y1=245, x2=393, y2=265 Type: 4 Info: 'Ask' 1: Bounds: x1=0, y1=0, x2=294, y2=309 Type: -64 Info: 'Ð' 2: Bounds: x1=14, y1=11, x2=42, y2=47 Type: -128 Info: '' 3: Bounds: x1=14, y1=55, x2=287, y2=187 Type: -120 Info: '' 4: Bounds: x1=13, y1=196, x2=287, y2=259 Type: -120 Info: '' 5: Bounds: x1=136, y1=14, x2=279, y2=32 Type: 16 Info: '' 6: Bounds: x1=334, y1=270, x2=392, y2=290 Type: 4 Info: 'Done' 7: Bounds: x1=158, y1=280, x2=221, y2=303 Type: -128 Info: '' 8: Bounds: x1=227, y1=280, x2=290, y2=303 Type: -128 Info: '' 9: Bounds: x1=9, y1=280, x2=53, y2=303 Type: -128 Info: '' 10: Bounds: x1=58, y1=280, x2=102, y2=303 Type: -128 Info: '' 11: Bounds: x1=107, y1=280, x2=152, y2=303 Type: -128 Info: '' DITL_1014.txt Items: (5 entries) 0: Bounds: x1=345, y1=95, x2=403, y2=115 Type: 4 Info: 'Done' 1: Bounds: x1=0, y1=0, x2=331, y2=126 Type: -64 Info: 'Õ' 2: Bounds: x1=47, y1=9, x2=320, y2=86 Type: -120 Info: '' 3: Bounds: x1=9, y1=9, x2=37, y2=45 Type: -128 Info: '' 4: Bounds: x1=259, y1=93, x2=322, y2=116 Type: -128 Info: '' DITL_1013.txt Items: (19 entries) 0: Bounds: x1=318, y1=26, x2=376, y2=46 Type: 4 Info: 'Button' 1: Bounds: x1=0, y1=0, x2=243, y2=325 Type: -64 Info: 'ç' 2: Bounds: x1=172, y1=294, x2=235, y2=317 Type: -128 Info: '' 3: Bounds: x1=215, y1=45, x2=229, y2=55 Type: -128 Info: '' 4: Bounds: x1=215, y1=59, x2=229, y2=69 Type: -128 Info: '' 5: Bounds: x1=215, y1=73, x2=229, y2=83 Type: -128 Info: '' 6: Bounds: x1=215, y1=106, x2=229, y2=116 Type: -128 Info: '' 7: Bounds: x1=215, y1=120, x2=229, y2=130 Type: -128 Info: '' 8: Bounds: x1=215, y1=134, x2=229, y2=144 Type: -128 Info: '' 9: Bounds: x1=215, y1=148, x2=229, y2=158 Type: -128 Info: '' 10: Bounds: x1=215, y1=162, x2=229, y2=172 Type: -128 Info: '' 11: Bounds: x1=215, y1=176, x2=229, y2=186 Type: -128 Info: '' 12: Bounds: x1=215, y1=210, x2=229, y2=220 Type: -128 Info: '' 13: Bounds: x1=215, y1=224, x2=229, y2=234 Type: -128 Info: '' 14: Bounds: x1=215, y1=238, x2=229, y2=248 Type: -128 Info: '' 15: Bounds: x1=215, y1=252, x2=229, y2=262 Type: -128 Info: '' 16: Bounds: x1=104, y1=294, x2=167, y2=317 Type: -128 Info: '' 17: Bounds: x1=29, y1=303, x2=79, y2=319 Type: -120 Info: '' 18: Bounds: x1=13, y1=268, x2=233, y2=284 Type: -120 Info: 'Select species and traits.' DITL_1012.txt Items: (4 entries) 0: Bounds: x1=153, y1=57, x2=211, y2=77 Type: 4 Info: 'OK' 1: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '(' 2: Bounds: x1=47, y1=6, x2=210, y2=22 Type: -120 Info: '' 3: Bounds: x1=88, y1=31, x2=163, y2=47 Type: 16 Info: '' DITL_1011_Item.txt Items: (4 entries) 0: Bounds: x1=236, y1=48, x2=294, y2=68 Type: 4 Info: 'Leave' 1: Bounds: x1=168, y1=48, x2=226, y2=68 Type: 4 Info: 'Steal' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -128 Info: '' 3: Bounds: x1=48, y1=6, x2=294, y2=41 Type: -120 Info: 'This item is clearly someone's property. Do you steal it?' DITL_1010.txt Items: (73 entries) 0: Bounds: x1=535, y1=342, x2=593, y2=362 Type: 4 Info: 'Cancel' 1: Bounds: x1=0, y1=0, x2=528, y2=376 Type: -64 Info: 'Ô' 2: Bounds: x1=231, y1=50, x2=254, y2=70 Type: 0 Info: '' 3: Bounds: x1=256, y1=50, x2=279, y2=70 Type: 0 Info: '' 4: Bounds: x1=231, y1=72, x2=254, y2=92 Type: 0 Info: '' 5: Bounds: x1=256, y1=72, x2=279, y2=92 Type: 0 Info: '' 6: Bounds: x1=231, y1=116, x2=254, y2=136 Type: 0 Info: '' 7: Bounds: x1=256, y1=116, x2=279, y2=136 Type: 0 Info: '' 8: Bounds: x1=231, y1=138, x2=254, y2=158 Type: 0 Info: '' 9: Bounds: x1=256, y1=138, x2=279, y2=158 Type: 0 Info: '' 10: Bounds: x1=231, y1=160, x2=254, y2=180 Type: 0 Info: '' 11: Bounds: x1=256, y1=160, x2=279, y2=180 Type: 0 Info: '' 12: Bounds: x1=231, y1=201, x2=254, y2=221 Type: 0 Info: '' 13: Bounds: x1=256, y1=201, x2=279, y2=221 Type: 0 Info: '' 14: Bounds: x1=231, y1=223, x2=254, y2=243 Type: 0 Info: '' 15: Bounds: x1=256, y1=223, x2=279, y2=243 Type: 0 Info: '' 16: Bounds: x1=231, y1=245, x2=254, y2=265 Type: 0 Info: '' 17: Bounds: x1=256, y1=245, x2=279, y2=265 Type: 0 Info: '' 18: Bounds: x1=231, y1=267, x2=254, y2=287 Type: 0 Info: '' 19: Bounds: x1=256, y1=267, x2=279, y2=287 Type: 0 Info: '' 20: Bounds: x1=231, y1=289, x2=254, y2=309 Type: 0 Info: '' 21: Bounds: x1=256, y1=289, x2=279, y2=309 Type: 0 Info: '' 22: Bounds: x1=231, y1=311, x2=254, y2=331 Type: 0 Info: '' 23: Bounds: x1=256, y1=311, x2=279, y2=331 Type: 0 Info: '' 24: Bounds: x1=472, y1=71, x2=495, y2=91 Type: 0 Info: '' 25: Bounds: x1=497, y1=71, x2=520, y2=91 Type: 0 Info: '' 26: Bounds: x1=472, y1=93, x2=495, y2=113 Type: 0 Info: '' 27: Bounds: x1=497, y1=93, x2=520, y2=113 Type: 0 Info: '' 28: Bounds: x1=472, y1=115, x2=495, y2=135 Type: 0 Info: '' 29: Bounds: x1=497, y1=115, x2=520, y2=135 Type: 0 Info: '' 30: Bounds: x1=472, y1=137, x2=495, y2=157 Type: 0 Info: '' 31: Bounds: x1=497, y1=137, x2=520, y2=157 Type: 0 Info: '' 32: Bounds: x1=472, y1=159, x2=495, y2=179 Type: 0 Info: '' 33: Bounds: x1=497, y1=159, x2=520, y2=179 Type: 0 Info: '' 34: Bounds: x1=472, y1=203, x2=495, y2=223 Type: 0 Info: '' 35: Bounds: x1=497, y1=203, x2=520, y2=223 Type: 0 Info: '' 36: Bounds: x1=472, y1=225, x2=495, y2=245 Type: 0 Info: '' 37: Bounds: x1=497, y1=225, x2=520, y2=245 Type: 0 Info: '' 38: Bounds: x1=472, y1=247, x2=495, y2=267 Type: 0 Info: '' 39: Bounds: x1=497, y1=247, x2=520, y2=267 Type: 0 Info: '' 40: Bounds: x1=472, y1=269, x2=495, y2=289 Type: 0 Info: '' 41: Bounds: x1=497, y1=269, x2=520, y2=289 Type: 0 Info: '' 42: Bounds: x1=472, y1=291, x2=495, y2=311 Type: 0 Info: '' 43: Bounds: x1=497, y1=291, x2=520, y2=311 Type: 0 Info: '' 44: Bounds: x1=6, y1=7, x2=42, y2=43 Type: -64 Info: ',' 45: Bounds: x1=148, y1=338, x2=223, y2=354 Type: -120 Info: '' 46: Bounds: x1=300, y1=338, x2=375, y2=354 Type: -120 Info: '' 47: Bounds: x1=390, y1=343, x2=453, y2=368 Type: 0 Info: '' 48: Bounds: x1=390, y1=317, x2=453, y2=340 Type: 0 Info: '' 49: Bounds: x1=457, y1=317, x2=520, y2=340 Type: 0 Info: '' 50: Bounds: x1=148, y1=7, x2=314, y2=23 Type: -120 Info: '' 51: Bounds: x1=194, y1=53, x2=222, y2=68 Type: -120 Info: '' 52: Bounds: x1=194, y1=74, x2=222, y2=89 Type: -120 Info: '' 53: Bounds: x1=194, y1=118, x2=222, y2=133 Type: -120 Info: '' 54: Bounds: x1=194, y1=140, x2=222, y2=155 Type: -120 Info: '' 55: Bounds: x1=194, y1=162, x2=222, y2=177 Type: -120 Info: '' 56: Bounds: x1=194, y1=204, x2=222, y2=219 Type: -120 Info: '' 57: Bounds: x1=194, y1=226, x2=222, y2=241 Type: -120 Info: '' 58: Bounds: x1=194, y1=248, x2=222, y2=263 Type: -120 Info: '' 59: Bounds: x1=194, y1=269, x2=222, y2=284 Type: -120 Info: '' 60: Bounds: x1=194, y1=291, x2=222, y2=306 Type: -120 Info: '' 61: Bounds: x1=194, y1=313, x2=222, y2=328 Type: -120 Info: '' 62: Bounds: x1=435, y1=73, x2=463, y2=88 Type: -120 Info: '' 63: Bounds: x1=435, y1=95, x2=464, y2=110 Type: -120 Info: '' 64: Bounds: x1=435, y1=118, x2=464, y2=133 Type: -120 Info: '' 65: Bounds: x1=435, y1=139, x2=464, y2=154 Type: -120 Info: '' 66: Bounds: x1=435, y1=161, x2=464, y2=176 Type: -120 Info: '' 67: Bounds: x1=434, y1=205, x2=463, y2=220 Type: -120 Info: '' 68: Bounds: x1=434, y1=227, x2=463, y2=242 Type: -120 Info: '' 69: Bounds: x1=434, y1=249, x2=463, y2=264 Type: -120 Info: '' 70: Bounds: x1=434, y1=271, x2=463, y2=286 Type: -120 Info: '' 71: Bounds: x1=434, y1=293, x2=463, y2=308 Type: -120 Info: '' 72: Bounds: x1=457, y1=343, x2=520, y2=368 Type: -128 Info: '' DITL_999.txt Items: (29 entries) 0: Bounds: x1=353, y1=32, x2=411, y2=52 Type: 4 Info: 'Button' 1: Bounds: x1=0, y1=0, x2=314, y2=278 Type: -64 Info: 'ê' 2: Bounds: x1=243, y1=249, x2=306, y2=272 Type: -128 Info: '' 3: Bounds: x1=12, y1=8, x2=40, y2=44 Type: -128 Info: '' 4: Bounds: x1=104, y1=29, x2=299, y2=45 Type: -120 Info: '' 5: Bounds: x1=53, y1=54, x2=78, y2=70 Type: -120 Info: '' 6: Bounds: x1=134, y1=54, x2=181, y2=70 Type: -120 Info: '' 7: Bounds: x1=252, y1=54, x2=299, y2=70 Type: -120 Info: '' 8: Bounds: x1=57, y1=78, x2=82, y2=94 Type: -120 Info: '' 9: Bounds: x1=127, y1=78, x2=152, y2=94 Type: -120 Info: '' 10: Bounds: x1=205, y1=78, x2=230, y2=94 Type: -120 Info: '' 11: Bounds: x1=274, y1=78, x2=299, y2=94 Type: -120 Info: '' 12: Bounds: x1=63, y1=102, x2=107, y2=118 Type: -120 Info: '' 13: Bounds: x1=160, y1=102, x2=204, y2=118 Type: -120 Info: '' 14: Bounds: x1=255, y1=102, x2=299, y2=118 Type: -120 Info: '' 15: Bounds: x1=88, y1=126, x2=113, y2=143 Type: -120 Info: '' 16: Bounds: x1=198, y1=126, x2=223, y2=143 Type: -120 Info: '' 17: Bounds: x1=274, y1=126, x2=299, y2=143 Type: -120 Info: '' 18: Bounds: x1=67, y1=152, x2=299, y2=168 Type: -120 Info: '' 19: Bounds: x1=118, y1=189, x2=132, y2=199 Type: -128 Info: '' 20: Bounds: x1=118, y1=203, x2=132, y2=213 Type: -128 Info: '' 21: Bounds: x1=118, y1=217, x2=132, y2=227 Type: -128 Info: '' 22: Bounds: x1=118, y1=231, x2=132, y2=241 Type: -128 Info: '' 23: Bounds: x1=241, y1=189, x2=255, y2=199 Type: -128 Info: '' 24: Bounds: x1=241, y1=203, x2=255, y2=213 Type: -128 Info: '' 25: Bounds: x1=241, y1=217, x2=255, y2=227 Type: -128 Info: '' 26: Bounds: x1=241, y1=231, x2=255, y2=241 Type: -128 Info: '' 27: Bounds: x1=10, y1=249, x2=73, y2=272 Type: -128 Info: '' 28: Bounds: x1=73, y1=249, x2=136, y2=272 Type: -128 Info: '' DITL_998.txt Items: (17 entries) 0: Bounds: x1=341, y1=25, x2=399, y2=45 Type: 4 Info: 'Button' 1: Bounds: x1=0, y1=0, x2=298, y2=164 Type: -64 Info: 'à' 2: Bounds: x1=55, y1=22, x2=196, y2=38 Type: -120 Info: '' 3: Bounds: x1=55, y1=44, x2=196, y2=60 Type: -120 Info: '' 4: Bounds: x1=242, y1=44, x2=289, y2=60 Type: -120 Info: '' 5: Bounds: x1=55, y1=66, x2=80, y2=81 Type: -120 Info: '' 6: Bounds: x1=126, y1=66, x2=151, y2=81 Type: -120 Info: '' 7: Bounds: x1=211, y1=66, x2=236, y2=81 Type: -120 Info: '' 8: Bounds: x1=56, y1=88, x2=81, y2=104 Type: -120 Info: '' 9: Bounds: x1=126, y1=89, x2=152, y2=105 Type: -120 Info: '' 10: Bounds: x1=225, y1=89, x2=250, y2=105 Type: -120 Info: '' 11: Bounds: x1=58, y1=111, x2=288, y2=127 Type: -120 Info: '' 12: Bounds: x1=227, y1=135, x2=290, y2=158 Type: -128 Info: '' 13: Bounds: x1=83, y1=135, x2=146, y2=158 Type: -128 Info: '' 14: Bounds: x1=152, y1=135, x2=215, y2=158 Type: -128 Info: '' 15: Bounds: x1=258, y1=9, x2=272, y2=19 Type: -128 Info: '' 16: Bounds: x1=258, y1=24, x2=272, y2=34 Type: -128 Info: '' DITL_997.txt Items: (7 entries) 0: Bounds: x1=303, y1=38, x2=361, y2=58 Type: 4 Info: 'Button' 1: Bounds: x1=0, y1=0, x2=272, y2=235 Type: -64 Info: 'á' 2: Bounds: x1=199, y1=202, x2=262, y2=225 Type: -128 Info: '' 3: Bounds: x1=55, y1=202, x2=118, y2=225 Type: -128 Info: '' 4: Bounds: x1=124, y1=202, x2=187, y2=225 Type: -128 Info: '' 5: Bounds: x1=55, y1=27, x2=234, y2=43 Type: -120 Info: '' 6: Bounds: x1=17, y1=55, x2=255, y2=184 Type: -120 Info: '' DITL_996.txt Items: (15 entries) 0: Bounds: x1=318, y1=26, x2=376, y2=46 Type: 4 Info: 'Button' 1: Bounds: x1=0, y1=0, x2=237, y2=230 Type: -64 Info: 'â' 2: Bounds: x1=165, y1=200, x2=228, y2=223 Type: -128 Info: '' 3: Bounds: x1=191, y1=28, x2=205, y2=38 Type: -128 Info: '' 4: Bounds: x1=191, y1=42, x2=205, y2=52 Type: -128 Info: '' 5: Bounds: x1=191, y1=56, x2=205, y2=66 Type: -128 Info: '' 6: Bounds: x1=191, y1=70, x2=205, y2=80 Type: -128 Info: '' 7: Bounds: x1=191, y1=84, x2=205, y2=94 Type: -128 Info: '' 8: Bounds: x1=191, y1=98, x2=205, y2=108 Type: -128 Info: '' 9: Bounds: x1=191, y1=112, x2=205, y2=122 Type: -128 Info: '' 10: Bounds: x1=191, y1=126, x2=205, y2=136 Type: -128 Info: '' 11: Bounds: x1=191, y1=140, x2=205, y2=150 Type: -128 Info: '' 12: Bounds: x1=191, y1=154, x2=205, y2=164 Type: -128 Info: '' 13: Bounds: x1=191, y1=168, x2=205, y2=178 Type: -128 Info: '' 14: Bounds: x1=191, y1=182, x2=205, y2=192 Type: -128 Info: '' DITL_995.txt Items: (7 entries) 0: Bounds: x1=340, y1=85, x2=398, y2=105 Type: 4 Info: 'Button' 1: Bounds: x1=0, y1=0, x2=274, y2=226 Type: -64 Info: 'ë' 2: Bounds: x1=204, y1=195, x2=268, y2=218 Type: -128 Info: '' 3: Bounds: x1=136, y1=195, x2=200, y2=218 Type: -128 Info: '' 4: Bounds: x1=7, y1=195, x2=70, y2=218 Type: -128 Info: '' 5: Bounds: x1=8, y1=8, x2=44, y2=44 Type: -128 Info: '' 6: Bounds: x1=9, y1=55, x2=265, y2=185 Type: -120 Info: '' DITL_993_3-c.txt Items: (4 entries) 0: Bounds: x1=242, y1=34, x2=300, y2=54 Type: 4 Info: 'Leave' 1: Bounds: x1=155, y1=34, x2=230, y2=54 Type: 4 Info: 'Pick Lock' 2: Bounds: x1=72, y1=34, x2=147, y2=54 Type: 4 Info: 'Bash Door' 3: Bounds: x1=48, y1=6, x2=300, y2=25 Type: -120 Info: 'This door is locked. What do you do?' DITL_992.txt Items: (71 entries) 0: Bounds: x1=579, y1=164, x2=637, y2=184 Type: 4 Info: 'Button' 1: Bounds: x1=0, y1=52, x2=490, y2=182 Type: -64 Info: 'å' 2: Bounds: x1=0, y1=181, x2=490, y2=311 Type: -64 Info: 'æ' 3: Bounds: x1=102, y1=57, x2=116, y2=67 Type: -128 Info: '' 4: Bounds: x1=102, y1=69, x2=116, y2=79 Type: -128 Info: '' 5: Bounds: x1=102, y1=81, x2=116, y2=91 Type: -128 Info: '' 6: Bounds: x1=102, y1=93, x2=116, y2=103 Type: -128 Info: '' 7: Bounds: x1=102, y1=105, x2=116, y2=115 Type: -128 Info: '' 8: Bounds: x1=102, y1=117, x2=116, y2=127 Type: -128 Info: '' 9: Bounds: x1=102, y1=129, x2=116, y2=139 Type: -128 Info: '' 10: Bounds: x1=102, y1=141, x2=116, y2=151 Type: -128 Info: '' 11: Bounds: x1=102, y1=153, x2=116, y2=163 Type: -128 Info: '' 12: Bounds: x1=102, y1=165, x2=116, y2=175 Type: -128 Info: '' 13: Bounds: x1=223, y1=57, x2=237, y2=67 Type: -128 Info: '' 14: Bounds: x1=223, y1=69, x2=237, y2=79 Type: -128 Info: '' 15: Bounds: x1=223, y1=81, x2=237, y2=91 Type: -128 Info: '' 16: Bounds: x1=223, y1=93, x2=237, y2=103 Type: -128 Info: '' 17: Bounds: x1=223, y1=105, x2=237, y2=115 Type: -128 Info: '' 18: Bounds: x1=223, y1=117, x2=237, y2=127 Type: -128 Info: '' 19: Bounds: x1=223, y1=129, x2=237, y2=139 Type: -128 Info: '' 20: Bounds: x1=223, y1=141, x2=237, y2=151 Type: -128 Info: '' 21: Bounds: x1=223, y1=153, x2=237, y2=163 Type: -128 Info: '' 22: Bounds: x1=223, y1=165, x2=237, y2=175 Type: -128 Info: '' 23: Bounds: x1=345, y1=57, x2=359, y2=67 Type: -128 Info: '' 24: Bounds: x1=345, y1=69, x2=359, y2=79 Type: -128 Info: '' 25: Bounds: x1=345, y1=81, x2=359, y2=91 Type: -128 Info: '' 26: Bounds: x1=345, y1=93, x2=359, y2=103 Type: -128 Info: '' 27: Bounds: x1=345, y1=105, x2=359, y2=115 Type: -128 Info: '' 28: Bounds: x1=345, y1=117, x2=359, y2=127 Type: -128 Info: '' 29: Bounds: x1=345, y1=129, x2=359, y2=139 Type: -128 Info: '' 30: Bounds: x1=345, y1=141, x2=359, y2=151 Type: -128 Info: '' 31: Bounds: x1=345, y1=153, x2=359, y2=163 Type: -128 Info: '' 32: Bounds: x1=345, y1=165, x2=359, y2=175 Type: -128 Info: '' 33: Bounds: x1=470, y1=57, x2=484, y2=67 Type: -128 Info: '' 34: Bounds: x1=470, y1=69, x2=484, y2=79 Type: -128 Info: '' 35: Bounds: x1=470, y1=81, x2=484, y2=91 Type: -128 Info: '' 36: Bounds: x1=470, y1=93, x2=484, y2=103 Type: -128 Info: '' 37: Bounds: x1=470, y1=105, x2=484, y2=115 Type: -128 Info: '' 38: Bounds: x1=470, y1=117, x2=484, y2=127 Type: -128 Info: '' 39: Bounds: x1=470, y1=129, x2=484, y2=139 Type: -128 Info: '' 40: Bounds: x1=470, y1=141, x2=484, y2=151 Type: -128 Info: '' 41: Bounds: x1=102, y1=186, x2=116, y2=196 Type: -128 Info: '' 42: Bounds: x1=102, y1=198, x2=116, y2=208 Type: -128 Info: '' 43: Bounds: x1=102, y1=210, x2=116, y2=220 Type: -128 Info: '' 44: Bounds: x1=102, y1=222, x2=116, y2=232 Type: -128 Info: '' 45: Bounds: x1=102, y1=234, x2=116, y2=244 Type: -128 Info: '' 46: Bounds: x1=102, y1=246, x2=116, y2=256 Type: -128 Info: '' 47: Bounds: x1=102, y1=258, x2=116, y2=268 Type: -128 Info: '' 48: Bounds: x1=102, y1=270, x2=116, y2=280 Type: -128 Info: '' 49: Bounds: x1=223, y1=186, x2=237, y2=196 Type: -128 Info: '' 50: Bounds: x1=223, y1=198, x2=237, y2=208 Type: -128 Info: '' 51: Bounds: x1=223, y1=210, x2=237, y2=220 Type: -128 Info: '' 52: Bounds: x1=223, y1=222, x2=237, y2=232 Type: -128 Info: '' 53: Bounds: x1=223, y1=234, x2=237, y2=244 Type: -128 Info: '' 54: Bounds: x1=223, y1=246, x2=237, y2=256 Type: -128 Info: '' 55: Bounds: x1=223, y1=258, x2=237, y2=268 Type: -128 Info: '' 56: Bounds: x1=223, y1=270, x2=237, y2=280 Type: -128 Info: '' 57: Bounds: x1=345, y1=186, x2=359, y2=196 Type: -128 Info: '' 58: Bounds: x1=345, y1=198, x2=359, y2=208 Type: -128 Info: '' 59: Bounds: x1=345, y1=210, x2=359, y2=220 Type: -128 Info: '' 60: Bounds: x1=345, y1=222, x2=359, y2=232 Type: -128 Info: '' 61: Bounds: x1=345, y1=234, x2=359, y2=244 Type: -128 Info: '' 62: Bounds: x1=345, y1=246, x2=359, y2=256 Type: -128 Info: '' 63: Bounds: x1=345, y1=258, x2=359, y2=268 Type: -128 Info: '' 64: Bounds: x1=345, y1=270, x2=359, y2=280 Type: -128 Info: '' 65: Bounds: x1=0, y1=0, x2=490, y2=53 Type: -64 Info: 'è' 66: Bounds: x1=0, y1=309, x2=490, y2=339 Type: -64 Info: 'é' 67: Bounds: x1=190, y1=15, x2=376, y2=31 Type: -120 Info: '' 68: Bounds: x1=422, y1=310, x2=485, y2=333 Type: -128 Info: '' 69: Bounds: x1=12, y1=310, x2=75, y2=333 Type: -128 Info: '' 70: Bounds: x1=79, y1=309, x2=143, y2=332 Type: -128 Info: '' DITL_991.txt Items: (71 entries) 0: Bounds: x1=579, y1=164, x2=637, y2=184 Type: 4 Info: 'Button' 1: Bounds: x1=0, y1=52, x2=490, y2=182 Type: -64 Info: 'Ý' 2: Bounds: x1=0, y1=181, x2=490, y2=311 Type: -64 Info: 'ã' 3: Bounds: x1=102, y1=57, x2=116, y2=67 Type: -128 Info: '' 4: Bounds: x1=102, y1=69, x2=116, y2=79 Type: -128 Info: '' 5: Bounds: x1=102, y1=81, x2=116, y2=91 Type: -128 Info: '' 6: Bounds: x1=102, y1=93, x2=116, y2=103 Type: -128 Info: '' 7: Bounds: x1=102, y1=105, x2=116, y2=115 Type: -128 Info: '' 8: Bounds: x1=102, y1=117, x2=116, y2=127 Type: -128 Info: '' 9: Bounds: x1=102, y1=129, x2=116, y2=139 Type: -128 Info: '' 10: Bounds: x1=102, y1=141, x2=116, y2=151 Type: -128 Info: '' 11: Bounds: x1=102, y1=153, x2=116, y2=163 Type: -128 Info: '' 12: Bounds: x1=102, y1=165, x2=116, y2=175 Type: -128 Info: '' 13: Bounds: x1=223, y1=57, x2=237, y2=67 Type: -128 Info: '' 14: Bounds: x1=223, y1=69, x2=237, y2=79 Type: -128 Info: '' 15: Bounds: x1=223, y1=81, x2=237, y2=91 Type: -128 Info: '' 16: Bounds: x1=223, y1=93, x2=237, y2=103 Type: -128 Info: '' 17: Bounds: x1=223, y1=105, x2=237, y2=115 Type: -128 Info: '' 18: Bounds: x1=223, y1=117, x2=237, y2=127 Type: -128 Info: '' 19: Bounds: x1=223, y1=129, x2=237, y2=139 Type: -128 Info: '' 20: Bounds: x1=223, y1=141, x2=237, y2=151 Type: -128 Info: '' 21: Bounds: x1=223, y1=153, x2=237, y2=163 Type: -128 Info: '' 22: Bounds: x1=223, y1=165, x2=237, y2=175 Type: -128 Info: '' 23: Bounds: x1=345, y1=57, x2=359, y2=67 Type: -128 Info: '' 24: Bounds: x1=345, y1=69, x2=359, y2=79 Type: -128 Info: '' 25: Bounds: x1=345, y1=81, x2=359, y2=91 Type: -128 Info: '' 26: Bounds: x1=345, y1=93, x2=359, y2=103 Type: -128 Info: '' 27: Bounds: x1=345, y1=105, x2=359, y2=115 Type: -128 Info: '' 28: Bounds: x1=345, y1=117, x2=359, y2=127 Type: -128 Info: '' 29: Bounds: x1=345, y1=129, x2=359, y2=139 Type: -128 Info: '' 30: Bounds: x1=345, y1=141, x2=359, y2=151 Type: -128 Info: '' 31: Bounds: x1=345, y1=153, x2=359, y2=163 Type: -128 Info: '' 32: Bounds: x1=345, y1=165, x2=359, y2=175 Type: -128 Info: '' 33: Bounds: x1=470, y1=57, x2=484, y2=67 Type: -128 Info: '' 34: Bounds: x1=470, y1=69, x2=484, y2=79 Type: -128 Info: '' 35: Bounds: x1=470, y1=81, x2=484, y2=91 Type: -128 Info: '' 36: Bounds: x1=470, y1=93, x2=484, y2=103 Type: -128 Info: '' 37: Bounds: x1=470, y1=105, x2=484, y2=115 Type: -128 Info: '' 38: Bounds: x1=470, y1=117, x2=484, y2=127 Type: -128 Info: '' 39: Bounds: x1=470, y1=129, x2=484, y2=139 Type: -128 Info: '' 40: Bounds: x1=470, y1=141, x2=484, y2=151 Type: -128 Info: '' 41: Bounds: x1=102, y1=186, x2=116, y2=196 Type: -128 Info: '' 42: Bounds: x1=102, y1=198, x2=116, y2=208 Type: -128 Info: '' 43: Bounds: x1=102, y1=210, x2=116, y2=220 Type: -128 Info: '' 44: Bounds: x1=102, y1=222, x2=116, y2=232 Type: -128 Info: '' 45: Bounds: x1=102, y1=234, x2=116, y2=244 Type: -128 Info: '' 46: Bounds: x1=102, y1=246, x2=116, y2=256 Type: -128 Info: '' 47: Bounds: x1=102, y1=258, x2=116, y2=268 Type: -128 Info: '' 48: Bounds: x1=102, y1=270, x2=116, y2=280 Type: -128 Info: '' 49: Bounds: x1=223, y1=186, x2=237, y2=196 Type: -128 Info: '' 50: Bounds: x1=223, y1=198, x2=237, y2=208 Type: -128 Info: '' 51: Bounds: x1=223, y1=210, x2=237, y2=220 Type: -128 Info: '' 52: Bounds: x1=223, y1=222, x2=237, y2=232 Type: -128 Info: '' 53: Bounds: x1=223, y1=234, x2=237, y2=244 Type: -128 Info: '' 54: Bounds: x1=223, y1=246, x2=237, y2=256 Type: -128 Info: '' 55: Bounds: x1=223, y1=258, x2=237, y2=268 Type: -128 Info: '' 56: Bounds: x1=223, y1=270, x2=237, y2=280 Type: -128 Info: '' 57: Bounds: x1=345, y1=186, x2=359, y2=196 Type: -128 Info: '' 58: Bounds: x1=345, y1=198, x2=359, y2=208 Type: -128 Info: '' 59: Bounds: x1=345, y1=210, x2=359, y2=220 Type: -128 Info: '' 60: Bounds: x1=345, y1=222, x2=359, y2=232 Type: -128 Info: '' 61: Bounds: x1=345, y1=234, x2=359, y2=244 Type: -128 Info: '' 62: Bounds: x1=345, y1=246, x2=359, y2=256 Type: -128 Info: '' 63: Bounds: x1=345, y1=258, x2=359, y2=268 Type: -128 Info: '' 64: Bounds: x1=345, y1=270, x2=359, y2=280 Type: -128 Info: '' 65: Bounds: x1=0, y1=0, x2=490, y2=53 Type: -64 Info: 'è' 66: Bounds: x1=0, y1=309, x2=490, y2=339 Type: -64 Info: 'é' 67: Bounds: x1=190, y1=15, x2=376, y2=31 Type: -120 Info: '' 68: Bounds: x1=422, y1=310, x2=485, y2=333 Type: -128 Info: '' 69: Bounds: x1=12, y1=310, x2=75, y2=333 Type: -128 Info: '' 70: Bounds: x1=79, y1=309, x2=143, y2=332 Type: -128 Info: '' DITL_989.txt Items: (58 entries) 0: Bounds: x1=312, y1=333, x2=370, y2=353 Type: 4 Info: 'Done' 1: Bounds: x1=426, y1=278, x2=484, y2=298 Type: 4 Info: 'Cancel' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: ',' 3: Bounds: x1=90, y1=28, x2=234, y2=44 Type: -120 Info: '' 4: Bounds: x1=79, y1=50, x2=177, y2=70 Type: 4 Info: 'Race/Special' 5: Bounds: x1=181, y1=50, x2=239, y2=70 Type: 4 Info: 'Skills' 6: Bounds: x1=243, y1=50, x2=301, y2=70 Type: 4 Info: 'Name' 7: Bounds: x1=305, y1=50, x2=363, y2=70 Type: 4 Info: 'Graphic' 8: Bounds: x1=243, y1=26, x2=301, y2=46 Type: 4 Info: 'Create' 9: Bounds: x1=305, y1=26, x2=363, y2=46 Type: 4 Info: 'Delete' 10: Bounds: x1=50, y1=28, x2=90, y2=44 Type: -120 Info: 'PC #1' 11: Bounds: x1=90, y1=78, x2=234, y2=94 Type: -120 Info: '' 12: Bounds: x1=79, y1=100, x2=177, y2=120 Type: 4 Info: 'Race/Special' 13: Bounds: x1=181, y1=100, x2=239, y2=120 Type: 4 Info: 'Skills' 14: Bounds: x1=243, y1=100, x2=301, y2=120 Type: 4 Info: 'Name' 15: Bounds: x1=305, y1=100, x2=363, y2=120 Type: 4 Info: 'Graphic' 16: Bounds: x1=243, y1=76, x2=301, y2=96 Type: 4 Info: 'Create' 17: Bounds: x1=305, y1=76, x2=363, y2=96 Type: 4 Info: 'Delete' 18: Bounds: x1=50, y1=78, x2=90, y2=94 Type: -120 Info: 'PC #2' 19: Bounds: x1=90, y1=128, x2=234, y2=144 Type: -120 Info: '' 20: Bounds: x1=79, y1=150, x2=177, y2=170 Type: 4 Info: 'Race/Special' 21: Bounds: x1=181, y1=150, x2=239, y2=170 Type: 4 Info: 'Skills' 22: Bounds: x1=243, y1=150, x2=301, y2=170 Type: 4 Info: 'Name' 23: Bounds: x1=305, y1=150, x2=363, y2=170 Type: 4 Info: 'Graphic' 24: Bounds: x1=243, y1=126, x2=301, y2=146 Type: 4 Info: 'Create' 25: Bounds: x1=305, y1=126, x2=363, y2=146 Type: 4 Info: 'Delete' 26: Bounds: x1=50, y1=128, x2=90, y2=144 Type: -120 Info: 'PC #3' 27: Bounds: x1=90, y1=178, x2=234, y2=194 Type: -120 Info: '' 28: Bounds: x1=79, y1=200, x2=177, y2=220 Type: 4 Info: 'Race/Special' 29: Bounds: x1=181, y1=200, x2=239, y2=220 Type: 4 Info: 'Skills' 30: Bounds: x1=243, y1=200, x2=301, y2=220 Type: 4 Info: 'Name' 31: Bounds: x1=305, y1=200, x2=363, y2=220 Type: 4 Info: 'Graphic' 32: Bounds: x1=243, y1=176, x2=301, y2=196 Type: 4 Info: 'Create' 33: Bounds: x1=305, y1=176, x2=363, y2=196 Type: 4 Info: 'Delete' 34: Bounds: x1=50, y1=178, x2=90, y2=194 Type: -120 Info: 'PC #4' 35: Bounds: x1=90, y1=228, x2=234, y2=244 Type: -120 Info: '' 36: Bounds: x1=79, y1=250, x2=177, y2=270 Type: 4 Info: 'Race/Special' 37: Bounds: x1=181, y1=250, x2=239, y2=270 Type: 4 Info: 'Skills' 38: Bounds: x1=243, y1=250, x2=301, y2=270 Type: 4 Info: 'Name' 39: Bounds: x1=305, y1=250, x2=363, y2=270 Type: 4 Info: 'Graphic' 40: Bounds: x1=243, y1=226, x2=301, y2=246 Type: 4 Info: 'Create' 41: Bounds: x1=305, y1=226, x2=363, y2=246 Type: 4 Info: 'Delete' 42: Bounds: x1=50, y1=228, x2=90, y2=244 Type: -120 Info: 'PC #1' 43: Bounds: x1=90, y1=278, x2=234, y2=294 Type: -120 Info: '' 44: Bounds: x1=79, y1=300, x2=177, y2=320 Type: 4 Info: 'Race/Special' 45: Bounds: x1=181, y1=300, x2=239, y2=320 Type: 4 Info: 'Skills' 46: Bounds: x1=243, y1=300, x2=301, y2=320 Type: 4 Info: 'Name' 47: Bounds: x1=305, y1=300, x2=363, y2=320 Type: 4 Info: 'Graphic' 48: Bounds: x1=243, y1=276, x2=301, y2=296 Type: 4 Info: 'Create' 49: Bounds: x1=305, y1=276, x2=363, y2=296 Type: 4 Info: 'Delete' 50: Bounds: x1=50, y1=278, x2=90, y2=294 Type: -120 Info: 'PC #1' 51: Bounds: x1=79, y1=300, x2=177, y2=320 Type: 4 Info: 'Race/Special' 52: Bounds: x1=181, y1=300, x2=239, y2=320 Type: 4 Info: 'Skills' 53: Bounds: x1=243, y1=300, x2=301, y2=320 Type: 4 Info: 'Name' 54: Bounds: x1=305, y1=300, x2=363, y2=320 Type: 4 Info: 'Graphic' 55: Bounds: x1=243, y1=276, x2=301, y2=296 Type: 4 Info: 'Create' 56: Bounds: x1=305, y1=276, x2=363, y2=296 Type: 4 Info: 'Delete' 57: Bounds: x1=50, y1=6, x2=255, y2=22 Type: -120 Info: 'Create/Edit Party:' DITL_988_View.txt Items: (16 entries) 0: Bounds: x1=238, y1=145, x2=296, y2=165 Type: 4 Info: 'Cancel' 1: Bounds: x1=50, y1=50, x2=74, y2=70 Type: 4 Info: '1' 2: Bounds: x1=83, y1=52, x2=255, y2=68 Type: -120 Info: '(spot empty)' 3: Bounds: x1=262, y1=52, x2=293, y2=68 Type: -120 Info: '' 4: Bounds: x1=50, y1=72, x2=74, y2=92 Type: 4 Info: '2' 5: Bounds: x1=83, y1=74, x2=255, y2=90 Type: -120 Info: '(spot empty)' 6: Bounds: x1=262, y1=74, x2=293, y2=90 Type: -120 Info: '' 7: Bounds: x1=50, y1=94, x2=74, y2=114 Type: 4 Info: '3' 8: Bounds: x1=83, y1=96, x2=255, y2=112 Type: -120 Info: '(spot empty)' 9: Bounds: x1=262, y1=96, x2=293, y2=112 Type: -120 Info: '' 10: Bounds: x1=50, y1=116, x2=74, y2=136 Type: 4 Info: '4' 11: Bounds: x1=83, y1=118, x2=255, y2=134 Type: -120 Info: '(spot empty)' 12: Bounds: x1=262, y1=118, x2=293, y2=134 Type: -120 Info: '' 13: Bounds: x1=50, y1=6, x2=301, y2=22 Type: -120 Info: 'Select monster to summon:' 14: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '7' 15: Bounds: x1=50, y1=28, x2=294, y2=44 Type: -120 Info: '# Monster Cost' DITL_984_View.txt Items: (3 entries) 0: Bounds: x1=209, y1=128, x2=307, y2=148 Type: 4 Info: 'Exit Editor' 1: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '=' 2: Bounds: x1=50, y1=6, x2=307, y2=121 Type: -120 Info: 'The Editor is unable to read one of these files: 'sound data', 'graphics data', 'specials data'. These must be in the same folder as the editor. Also, some extension may be making them unreadable by the game, or one might be corrupt.' DITL_983_View.txt Items: (2 entries) 0: Bounds: x1=152, y1=110, x2=288, y2=130 Type: 4 Info: 'Exit Exile II Editor' 1: Bounds: x1=7, y1=6, x2=289, y2=103 Type: -120 Info: 'File corruption error: For some reason, the Exile II Editor is unable to properly create the preferences file. Please go to your Preferences Folder (in the System folder), throw away the file Exile II Editor Prefs, and try again.' DITL_920_View.txt Items: (92 entries) 0: Bounds: x1=587, y1=391, x2=645, y2=411 Type: 4 Info: 'OK' 1: Bounds: x1=0, y1=0, x2=530, y2=420 Type: -64 Info: '‰' 2: Bounds: x1=459, y1=391, x2=522, y2=414 Type: -128 Info: '' 3: Bounds: x1=361, y1=352, x2=522, y2=368 Type: -120 Info: ' ' 4: Bounds: x1=314, y1=390, x2=377, y2=414 Type: -128 Info: '' 5: Bounds: x1=381, y1=391, x2=445, y2=414 Type: -128 Info: '' 6: Bounds: x1=337, y1=20, x2=351, y2=30 Type: -128 Info: '' 7: Bounds: x1=337, y1=32, x2=351, y2=42 Type: -128 Info: '' 8: Bounds: x1=337, y1=44, x2=351, y2=54 Type: -128 Info: '' 9: Bounds: x1=337, y1=56, x2=351, y2=66 Type: -128 Info: '' 10: Bounds: x1=337, y1=68, x2=351, y2=78 Type: -128 Info: '' 11: Bounds: x1=337, y1=80, x2=351, y2=90 Type: -128 Info: '' 12: Bounds: x1=337, y1=92, x2=351, y2=102 Type: -128 Info: '' 13: Bounds: x1=337, y1=104, x2=351, y2=114 Type: -128 Info: '' 14: Bounds: x1=337, y1=116, x2=351, y2=126 Type: -128 Info: '' 15: Bounds: x1=337, y1=218, x2=351, y2=228 Type: -128 Info: '' 16: Bounds: x1=337, y1=230, x2=351, y2=240 Type: -128 Info: '' 17: Bounds: x1=337, y1=242, x2=351, y2=252 Type: -128 Info: '' 18: Bounds: x1=337, y1=254, x2=351, y2=264 Type: -128 Info: '' 19: Bounds: x1=337, y1=266, x2=351, y2=276 Type: -128 Info: '' 20: Bounds: x1=337, y1=131, x2=351, y2=141 Type: -128 Info: '' 21: Bounds: x1=337, y1=143, x2=351, y2=153 Type: -128 Info: '' 22: Bounds: x1=337, y1=155, x2=351, y2=165 Type: -128 Info: '' 23: Bounds: x1=337, y1=167, x2=351, y2=177 Type: -128 Info: '' 24: Bounds: x1=337, y1=179, x2=351, y2=189 Type: -128 Info: '' 25: Bounds: x1=337, y1=191, x2=351, y2=201 Type: -128 Info: '' 26: Bounds: x1=337, y1=203, x2=351, y2=213 Type: -128 Info: '' 27: Bounds: x1=337, y1=282, x2=351, y2=292 Type: -128 Info: '' 28: Bounds: x1=337, y1=294, x2=351, y2=304 Type: -128 Info: '' 29: Bounds: x1=337, y1=306, x2=351, y2=316 Type: -128 Info: '' 30: Bounds: x1=509, y1=283, x2=523, y2=293 Type: -128 Info: '' 31: Bounds: x1=509, y1=295, x2=523, y2=305 Type: -128 Info: '' 32: Bounds: x1=509, y1=307, x2=523, y2=317 Type: -128 Info: '' 33: Bounds: x1=509, y1=319, x2=523, y2=329 Type: -128 Info: '' 34: Bounds: x1=509, y1=231, x2=523, y2=241 Type: -128 Info: '' 35: Bounds: x1=509, y1=243, x2=523, y2=253 Type: -128 Info: '' 36: Bounds: x1=509, y1=255, x2=523, y2=265 Type: -128 Info: '' 37: Bounds: x1=509, y1=267, x2=523, y2=277 Type: -128 Info: '' 38: Bounds: x1=509, y1=83, x2=523, y2=93 Type: -128 Info: '' 39: Bounds: x1=509, y1=95, x2=523, y2=105 Type: -128 Info: '' 40: Bounds: x1=509, y1=107, x2=523, y2=117 Type: -128 Info: '' 41: Bounds: x1=509, y1=119, x2=523, y2=129 Type: -128 Info: '' 42: Bounds: x1=509, y1=131, x2=523, y2=141 Type: -128 Info: '' 43: Bounds: x1=509, y1=143, x2=523, y2=153 Type: -128 Info: '' 44: Bounds: x1=509, y1=155, x2=523, y2=165 Type: -128 Info: '' 45: Bounds: x1=509, y1=167, x2=523, y2=177 Type: -128 Info: '' 46: Bounds: x1=509, y1=179, x2=523, y2=189 Type: -128 Info: '' 47: Bounds: x1=509, y1=191, x2=523, y2=201 Type: -128 Info: '' 48: Bounds: x1=337, y1=323, x2=351, y2=333 Type: -128 Info: '' 49: Bounds: x1=337, y1=335, x2=351, y2=345 Type: -128 Info: '' 50: Bounds: x1=337, y1=347, x2=351, y2=357 Type: -128 Info: '' 51: Bounds: x1=337, y1=359, x2=351, y2=369 Type: -128 Info: '' 52: Bounds: x1=337, y1=371, x2=351, y2=381 Type: -128 Info: '' 53: Bounds: x1=509, y1=203, x2=523, y2=213 Type: -128 Info: '' 54: Bounds: x1=509, y1=215, x2=523, y2=225 Type: -128 Info: '' 55: Bounds: x1=509, y1=19, x2=523, y2=29 Type: -128 Info: '' 56: Bounds: x1=509, y1=31, x2=523, y2=41 Type: -128 Info: '' 57: Bounds: x1=509, y1=43, x2=523, y2=53 Type: -128 Info: '' 58: Bounds: x1=509, y1=55, x2=523, y2=65 Type: -128 Info: '' 59: Bounds: x1=509, y1=67, x2=523, y2=77 Type: -128 Info: '' 60: Bounds: x1=7, y1=49, x2=30, y2=72 Type: -128 Info: '' 61: Bounds: x1=7, y1=72, x2=30, y2=95 Type: -128 Info: '' 62: Bounds: x1=7, y1=95, x2=30, y2=118 Type: -128 Info: '' 63: Bounds: x1=7, y1=118, x2=30, y2=141 Type: -128 Info: '' 64: Bounds: x1=7, y1=141, x2=30, y2=164 Type: -128 Info: '' 65: Bounds: x1=7, y1=164, x2=30, y2=187 Type: -128 Info: '' 66: Bounds: x1=7, y1=187, x2=30, y2=210 Type: -128 Info: '' 67: Bounds: x1=7, y1=210, x2=30, y2=233 Type: -128 Info: '' 68: Bounds: x1=7, y1=233, x2=30, y2=256 Type: -128 Info: '' 69: Bounds: x1=7, y1=256, x2=30, y2=279 Type: -128 Info: '' 70: Bounds: x1=7, y1=279, x2=30, y2=302 Type: -128 Info: '' 71: Bounds: x1=7, y1=302, x2=30, y2=325 Type: -128 Info: '' 72: Bounds: x1=7, y1=325, x2=30, y2=348 Type: -128 Info: '' 73: Bounds: x1=7, y1=348, x2=30, y2=371 Type: -128 Info: '' 74: Bounds: x1=7, y1=371, x2=30, y2=394 Type: -128 Info: '' 75: Bounds: x1=7, y1=394, x2=30, y2=417 Type: -128 Info: '' 76: Bounds: x1=42, y1=52, x2=182, y2=68 Type: -120 Info: '' 77: Bounds: x1=42, y1=75, x2=182, y2=91 Type: -120 Info: '' 78: Bounds: x1=42, y1=98, x2=182, y2=114 Type: -120 Info: '' 79: Bounds: x1=42, y1=121, x2=182, y2=137 Type: -120 Info: '' 80: Bounds: x1=42, y1=144, x2=182, y2=160 Type: -120 Info: '' 81: Bounds: x1=42, y1=167, x2=182, y2=183 Type: -120 Info: '' 82: Bounds: x1=42, y1=190, x2=182, y2=206 Type: -120 Info: '' 83: Bounds: x1=42, y1=213, x2=182, y2=229 Type: -120 Info: '' 84: Bounds: x1=42, y1=236, x2=182, y2=252 Type: -120 Info: '' 85: Bounds: x1=42, y1=259, x2=182, y2=275 Type: -120 Info: '' 86: Bounds: x1=42, y1=282, x2=182, y2=298 Type: -120 Info: '' 87: Bounds: x1=42, y1=305, x2=182, y2=321 Type: -120 Info: '' 88: Bounds: x1=42, y1=328, x2=182, y2=344 Type: -120 Info: '' 89: Bounds: x1=42, y1=351, x2=182, y2=367 Type: -120 Info: '' 90: Bounds: x1=42, y1=374, x2=182, y2=390 Type: -120 Info: '' 91: Bounds: x1=42, y1=397, x2=182, y2=413 Type: -120 Info: '' DITL_915_Item.txt Items: (4 entries) 0: Bounds: x1=216, y1=81, x2=311, y2=101 Type: 4 Info: 'Move Boats' 1: Bounds: x1=148, y1=81, x2=206, y2=101 Type: 4 Info: 'Cancel' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '7' 3: Bounds: x1=48, y1=6, x2=311, y2=73 Type: -120 Info: 'This option moves all boats to where they started, and makes all boats your property. Be careful that using this option doesn't leave you stranded.' DITL_914_View.txt Items: (3 entries) 0: Bounds: x1=248, y1=97, x2=306, y2=117 Type: 4 Info: 'OK' 1: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '7' 2: Bounds: x1=50, y1=6, x2=306, y2=90 Type: -120 Info: 'All dragons are now alive. Phew! (If the dragon is not there, you may need to visit a few other towns to get the dragon's dungeon to reset.)' DITL_913_View.txt Items: (3 entries) 0: Bounds: x1=246, y1=31, x2=304, y2=51 Type: 4 Info: 'OK' 1: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '7' 2: Bounds: x1=50, y1=6, x2=304, y2=23 Type: -120 Info: 'The requested maps have been added.' DITL_912_View.txt Items: (3 entries) 0: Bounds: x1=246, y1=47, x2=304, y2=67 Type: 4 Info: 'OK' 1: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '7' 2: Bounds: x1=50, y1=6, x2=304, y2=40 Type: -120 Info: 'This save file doesn't have maps saved! You can't add maps to it.' DITL_911_View.txt Items: (3 entries) 0: Bounds: x1=248, y1=33, x2=306, y2=53 Type: 4 Info: 'OK' 1: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '7' 2: Bounds: x1=50, y1=6, x2=306, y2=25 Type: -120 Info: 'Your party is not split up!' DITL_910_View.txt Items: (3 entries) 0: Bounds: x1=246, y1=29, x2=304, y2=49 Type: 4 Info: 'OK' 1: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '7' 2: Bounds: x1=50, y1=6, x2=303, y2=22 Type: -120 Info: 'Your party is now reunited.' DITL_909_View.txt Items: (3 entries) 0: Bounds: x1=248, y1=63, x2=306, y2=83 Type: 4 Info: 'OK' 1: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '7' 2: Bounds: x1=50, y1=6, x2=305, y2=56 Type: -120 Info: 'You cannot use this option while the party is split up. Select Reunite party from this menu.' DITL_908_View.txt Items: (3 entries) 0: Bounds: x1=247, y1=62, x2=305, y2=82 Type: 4 Info: 'OK' 1: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '7' 2: Bounds: x1=50, y1=6, x2=304, y2=54 Type: -120 Info: 'You cannot use this option while the party is indoors, or while the party is in a boat.' DITL_907_Item.txt Items: (5 entries) 0: Bounds: x1=208, y1=160, x2=303, y2=180 Type: 4 Info: 'Move Party' 1: Bounds: x1=140, y1=160, x2=198, y2=180 Type: 4 Info: 'Cancel' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '7' 3: Bounds: x1=48, y1=6, x2=303, y2=103 Type: -120 Info: 'This option moves your party to just outside Fort Ganrick, where you started. Be careful that you aren't getting yourself stuck in doing this, by, for example, leaving a boat in a place where you can't get back to it.' 4: Bounds: x1=48, y1=105, x2=304, y2=153 Type: -120 Info: 'Saving a backup copy of the save file before using this option is recommended.' DITL_906_Item.txt Items: (4 entries) 0: Bounds: x1=258, y1=94, x2=351, y2=114 Type: 4 Info: 'Move Boat' 1: Bounds: x1=190, y1=94, x2=248, y2=114 Type: 4 Info: 'Cancel' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '7' 3: Bounds: x1=48, y1=6, x2=350, y2=87 Type: -120 Info: 'This option moves the boat you find at the beginning of Chapter II to where you first find it. Warning: If you are in Chapter II now, you may be stranded. If this happens, select "Return Party to Start" from this menu.' DITL_905_3-c.txt Items: (6 entries) 0: Bounds: x1=206, y1=49, x2=264, y2=69 Type: 4 Info: 'Cancel' 1: Bounds: x1=138, y1=49, x2=196, y2=69 Type: 4 Info: 'Mage' 2: Bounds: x1=72, y1=49, x2=130, y2=69 Type: 4 Info: 'Priest' 3: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '3' 4: Bounds: x1=89, y1=6, x2=268, y2=23 Type: -120 Info: 'Add Mage or Priest spells?' 5: Bounds: x1=44, y1=6, x2=80, y2=42 Type: -64 Info: '4' DITL_904.txt Items: (6 entries) 0: Bounds: x1=265, y1=195, x2=323, y2=215 Type: 4 Info: 'Cancel' 1: Bounds: x1=184, y1=195, x2=256, y2=215 Type: 4 Info: 'Proceed' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '2' 3: Bounds: x1=48, y1=6, x2=257, y2=22 Type: -120 Info: 'The Shareware Demon says:' 4: Bounds: x1=48, y1=25, x2=323, y2=106 Type: -120 Info: '"Warning - the area you're trying to enter is active only in the registered version of this program. If you proceed, you won't be able to save until you load a fresh party."' 5: Bounds: x1=48, y1=108, x2=323, y2=187 Type: -120 Info: '"On the bright side, you can use the features in the Free Extras menu: you can add food and gold, heal your party, unkill dragons, and take your party out of town."' DITL_903.txt Items: (4 entries) 0: Bounds: x1=265, y1=66, x2=323, y2=86 Type: 4 Info: 'Sigh.' 1: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '2' 2: Bounds: x1=48, y1=6, x2=257, y2=22 Type: -120 Info: 'The Shareware Demon says:' 3: Bounds: x1=48, y1=25, x2=323, y2=59 Type: -120 Info: '"Alas, you can't save this party. Please reload and make the changes again."' DITL_902_View.txt Items: (7 entries) 0: Bounds: x1=433, y1=306, x2=491, y2=326 Type: 4 Info: 'OK' 1: Bounds: x1=245, y1=231, x2=277, y2=263 Type: -128 Info: '' 2: Bounds: x1=188, y1=137, x2=251, y2=160 Type: -128 Info: '' 3: Bounds: x1=72, y1=137, x2=178, y2=160 Type: -128 Info: '' 4: Bounds: x1=104, y1=64, x2=212, y2=82 Type: 16 Info: '' 5: Bounds: x1=104, y1=99, x2=212, y2=117 Type: 16 Info: '' 6: Bounds: x1=0, y1=0, x2=260, y2=170 Type: -64 Info: 'Š' DITL_901.txt Items: (3 entries) 0: Bounds: x1=218, y1=62, x2=276, y2=82 Type: 4 Info: 'Phew!' 1: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '7' 2: Bounds: x1=48, y1=6, x2=276, y2=54 Type: -120 Info: 'Your party should be outdoors. Things you have done were not saved.' DITL_900_View.txt Items: (52 entries) 0: Bounds: x1=444, y1=306, x2=502, y2=326 Type: 4 Info: 'OK' 1: Bounds: x1=0, y1=0, x2=468, y2=300 Type: -64 Info: 'ˆ' 2: Bounds: x1=398, y1=271, x2=461, y2=294 Type: -128 Info: '' 3: Bounds: x1=144, y1=22, x2=158, y2=32 Type: -128 Info: '' 4: Bounds: x1=144, y1=34, x2=158, y2=44 Type: -128 Info: '' 5: Bounds: x1=144, y1=46, x2=158, y2=56 Type: -128 Info: '' 6: Bounds: x1=144, y1=58, x2=158, y2=68 Type: -128 Info: '' 7: Bounds: x1=144, y1=70, x2=158, y2=80 Type: -128 Info: '' 8: Bounds: x1=214, y1=22, x2=228, y2=32 Type: -128 Info: '' 9: Bounds: x1=214, y1=34, x2=228, y2=44 Type: -128 Info: '' 10: Bounds: x1=214, y1=46, x2=228, y2=56 Type: -128 Info: '' 11: Bounds: x1=214, y1=58, x2=228, y2=68 Type: -128 Info: '' 12: Bounds: x1=214, y1=70, x2=228, y2=80 Type: -128 Info: '' 13: Bounds: x1=147, y1=91, x2=161, y2=101 Type: -128 Info: '' 14: Bounds: x1=147, y1=103, x2=161, y2=113 Type: -128 Info: '' 15: Bounds: x1=147, y1=115, x2=161, y2=125 Type: -128 Info: '' 16: Bounds: x1=147, y1=127, x2=161, y2=137 Type: -128 Info: '' 17: Bounds: x1=147, y1=139, x2=161, y2=149 Type: -128 Info: '' 18: Bounds: x1=147, y1=151, x2=161, y2=161 Type: -128 Info: '' 19: Bounds: x1=147, y1=163, x2=161, y2=173 Type: -128 Info: '' 20: Bounds: x1=147, y1=175, x2=161, y2=185 Type: -128 Info: '' 21: Bounds: x1=147, y1=193, x2=161, y2=203 Type: -128 Info: '' 22: Bounds: x1=147, y1=205, x2=161, y2=215 Type: -128 Info: '' 23: Bounds: x1=147, y1=217, x2=161, y2=227 Type: -128 Info: '' 24: Bounds: x1=147, y1=233, x2=161, y2=243 Type: -128 Info: '' 25: Bounds: x1=147, y1=245, x2=161, y2=255 Type: -128 Info: '' 26: Bounds: x1=147, y1=257, x2=161, y2=267 Type: -128 Info: '' 27: Bounds: x1=278, y1=90, x2=292, y2=100 Type: -128 Info: '' 28: Bounds: x1=278, y1=114, x2=292, y2=124 Type: -128 Info: '' 29: Bounds: x1=278, y1=138, x2=292, y2=148 Type: -128 Info: '' 30: Bounds: x1=278, y1=150, x2=292, y2=160 Type: -128 Info: '' 31: Bounds: x1=278, y1=162, x2=292, y2=172 Type: -128 Info: '' 32: Bounds: x1=278, y1=174, x2=292, y2=184 Type: -128 Info: '' 33: Bounds: x1=278, y1=186, x2=292, y2=196 Type: -128 Info: '' 34: Bounds: x1=278, y1=198, x2=292, y2=208 Type: -128 Info: '' 35: Bounds: x1=421, y1=30, x2=435, y2=40 Type: -128 Info: '' 36: Bounds: x1=421, y1=42, x2=435, y2=52 Type: -128 Info: '' 37: Bounds: x1=421, y1=54, x2=435, y2=64 Type: -128 Info: '' 38: Bounds: x1=421, y1=66, x2=435, y2=76 Type: -128 Info: '' 39: Bounds: x1=421, y1=78, x2=435, y2=88 Type: -128 Info: '' 40: Bounds: x1=421, y1=90, x2=435, y2=100 Type: -128 Info: '' 41: Bounds: x1=421, y1=102, x2=435, y2=112 Type: -128 Info: '' 42: Bounds: x1=421, y1=122, x2=435, y2=132 Type: -128 Info: '' 43: Bounds: x1=480, y1=127, x2=494, y2=137 Type: -128 Info: '' 44: Bounds: x1=480, y1=139, x2=494, y2=149 Type: -128 Info: '' 45: Bounds: x1=480, y1=151, x2=494, y2=161 Type: -128 Info: '' 46: Bounds: x1=480, y1=163, x2=494, y2=173 Type: -128 Info: '' 47: Bounds: x1=480, y1=175, x2=494, y2=185 Type: -128 Info: '' 48: Bounds: x1=480, y1=187, x2=494, y2=197 Type: -128 Info: '' 49: Bounds: x1=480, y1=199, x2=494, y2=209 Type: -128 Info: '' 50: Bounds: x1=480, y1=211, x2=494, y2=221 Type: -128 Info: '' 51: Bounds: x1=480, y1=223, x2=494, y2=233 Type: -128 Info: '' DITL_800_View.txt Items: (2 entries) 0: Bounds: x1=203, y1=44, x2=261, y2=64 Type: 4 Info: 'OK' 1: Bounds: x1=8, y1=4, x2=262, y2=37 Type: -120 Info: 'You cannot remove a crystal soul once it has been placed in the shrine.' DITL_278.txt Items: (0 entries) DITL_133_Text Response.txt Items: (4 entries) 0: Bounds: x1=238, y1=116, x2=300, y2=136 Type: 4 Info: 'Answer' 1: Bounds: x1=185, y1=82, x2=243, y2=98 Type: 16 Info: '' 2: Bounds: x1=48, y1=6, x2=299, y2=73 Type: -120 Info: '' 3: Bounds: x1=57, y1=83, x2=175, y2=99 Type: -120 Info: 'You respond:' DITL_132_3-c.txt Items: (5 entries) 0: Bounds: x1=241, y1=83, x2=299, y2=103 Type: 4 Info: 'Leave' 1: Bounds: x1=173, y1=83, x2=231, y2=103 Type: 4 Info: 'Take' 2: Bounds: x1=107, y1=83, x2=165, y2=103 Type: 4 Info: 'Button' 3: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: 'l' 4: Bounds: x1=48, y1=6, x2=299, y2=73 Type: -120 Info: 'The cave is filled with filth and rubbish of all sorts. The only thing of interest is a short sword, thickly crusted with rest and slime.' DITL_131_Trap.txt Items: (4 entries) 0: Bounds: x1=239, y1=37, x2=297, y2=57 Type: 4 Info: 'Flee' 1: Bounds: x1=170, y1=37, x2=228, y2=57 Type: 4 Info: 'Onward' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '-' 3: Bounds: x1=48, y1=6, x2=297, y2=27 Type: -120 Info: 'Would you like to create another PC?' DITL_130_Item.txt Items: (4 entries) 0: Bounds: x1=241, y1=83, x2=299, y2=103 Type: 4 Info: 'Leave' 1: Bounds: x1=173, y1=83, x2=231, y2=103 Type: 4 Info: 'Take' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: 'l' 3: Bounds: x1=48, y1=6, x2=299, y2=73 Type: -120 Info: 'The cave is filled with filth and rubbish of all sorts. The only thing of interest is a short sword, thickly crusted with rest and slime.' DITL_129_View.txt Items: (3 entries) 0: Bounds: x1=246, y1=83, x2=304, y2=103 Type: 4 Info: 'OK' 1: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: 'l' 2: Bounds: x1=50, y1=6, x2=304, y2=73 Type: -120 Info: 'You are on a narrow, twisting path, leading its way up to the of this plateau. In the distance to the south, you see a large, spired stone building.' DITL_128_Stair.txt Items: (4 entries) 0: Bounds: x1=240, y1=68, x2=298, y2=88 Type: 4 Info: 'Leave' 1: Bounds: x1=172, y1=68, x2=230, y2=88 Type: 4 Info: 'Climb' 2: Bounds: x1=6, y1=6, x2=42, y2=42 Type: -64 Info: '9' 3: Bounds: x1=48, y1=6, x2=298, y2=58 Type: -120 Info: ''